Carry one complete cell payload with each streaming completion and publish visibility, physics, and render state on the render thread. Remove the obsolete post-readiness login reload that triggered a duplicate dungeon build. Co-Authored-By: Codex <noreply@openai.com> |
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| .. | ||
| BuildingLoaderTests.cs | ||
| BuildingRegistryTests.cs | ||
| BuildingTests.cs | ||
| EnvCellLandblockBuildTests.cs | ||
| EnvCellRendererTests.cs | ||
| EnvCellSceneryInstanceTests.cs | ||
| InstanceGroupClearTests.cs | ||
| WbDrawDispatcherClipSlotTests.cs | ||
| WbDrawDispatcherIndoorFlagTests.cs | ||
| WbDrawDispatcherTorchGateTests.cs | ||
| WbFrustumTests.cs | ||