acdream/tests/AcDream.App.Tests/UI/UiScrollbarTests.cs
Erik 3593d6623d feat(D.2b): UiScrollbar (Type 11) — promote the generic chat scrollbar (widget-generalization Task 2)
- git mv UiChatScrollbar.cs → UiScrollbar.cs; rename class + update doc summary to
  "Generic scrollbar. Ports retail UIElement_Scrollbar (RegisterElementClass(0xb) @
  acclient_2013_pseudo_c.txt:124137); thumb size = trackLen * ThumbRatio (min 8px); step ±1 line."
- git mv UiChatScrollbarTests.cs → UiScrollbarTests.cs; rename test class + replace
  every UiChatScrollbar reference with UiScrollbar (bodies unchanged).
- DatWidgetFactory: register Type 11 → new UiScrollbar() before the _ fallback case.
- ChatWindowController: change Scrollbar property type to UiScrollbar; replace the old
  "construct-remove-add" block with a "find factory-built UiScrollbar and bind in place"
  block (no RemoveChild/AddChild); keep `var track` assignment in scope so the Max/Min
  block's track.Left/track.Width reads still compile against UiElement?.
- AP-41 divergence register: update file:line to UiScrollbar.cs:35; narrow wording to
  "fallback only — single-tile drawn only when cap ids are unset; the chat controller
  passes all three cap ids so the 3-slice path is the active code path."
- Update inline UiChatScrollbar doc-comment references in UiScrollable.cs + UiChatView.cs.
- Full suite: 399 passed, 2 skipped (dat/tower fixture skips), 0 failed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 17:02:49 +02:00

81 lines
2.9 KiB
C#

using AcDream.App.UI;
using Xunit;
namespace AcDream.App.Tests.UI;
/// <summary>
/// Pure unit tests for <see cref="UiScrollbar.ThumbRect"/> — no GL dependency.
/// </summary>
public class UiScrollbarTests
{
// Model: content=400, view=100, trackLen=200.
// ThumbRatio = 100/400 = 0.25 → thumbH = max(8, 200*0.25) = 50.
// Travel = 200 - 50 = 150.
[Fact]
public void ThumbRect_AtStart_HasCorrectSizeAndZeroOffset()
{
var m = new UiScrollable { ContentHeight = 400, ViewHeight = 100 };
// PositionRatio = 0 (start).
var (y, h) = UiScrollbar.ThumbRect(m, trackTop: 0f, trackLen: 200f);
Assert.Equal(50f, h, 3f);
Assert.Equal(0f, y, 3f);
}
[Fact]
public void ThumbRect_AtEnd_PinsToBottomOfTrack()
{
var m = new UiScrollable { ContentHeight = 400, ViewHeight = 100 };
m.ScrollToEnd(); // PositionRatio = 1.
float trackTop = 16f, trackLen = 200f;
var (y, h) = UiScrollbar.ThumbRect(m, trackTop, trackLen);
Assert.Equal(50f, h, 3f);
// y = trackTop + travel * 1 = 16 + 150 = 166.
Assert.Equal(166f, y, 3f);
}
[Fact]
public void ThumbRect_WithButtonH_CorrectlyOffsetsFromTrackTop()
{
// Matches task spec: content=400, view=100, trackLen=200, PositionRatio=1.
// thumbH=50; travel=150; y = trackTop + 150 = trackTop + 150.
var m = new UiScrollable { ContentHeight = 400, ViewHeight = 100 };
m.ScrollToEnd();
var (y, h) = UiScrollbar.ThumbRect(m, trackTop: 16f, trackLen: 200f);
Assert.Equal(50f, h, 3f);
Assert.Equal(166f, y, 3f); // 16 + 150
}
[Fact]
public void ThumbRect_MidScroll_InterpolatesPosition()
{
// content=400 view=100 → MaxScroll=300; ScrollY=150 → PositionRatio=0.5.
var m = new UiScrollable { ContentHeight = 400, ViewHeight = 100 };
m.SetScrollY(150);
Assert.Equal(0.5f, m.PositionRatio, 3);
var (y, h) = UiScrollbar.ThumbRect(m, trackTop: 0f, trackLen: 200f);
Assert.Equal(50f, h, 3f);
// y = 0 + 150 * 0.5 = 75.
Assert.Equal(75f, y, 3f);
}
[Fact]
public void ThumbRect_SmallContent_EnforcesMinThumb()
{
// content=1000, view=10, trackLen=200 → ThumbRatio=0.01 → raw=2 < 8 → clamp to 8.
var m = new UiScrollable { ContentHeight = 1000, ViewHeight = 10 };
var (_, h) = UiScrollbar.ThumbRect(m, trackTop: 0f, trackLen: 200f);
Assert.Equal(8f, h, 3f);
}
[Fact]
public void ThumbRect_NoOverflow_ThumbFillsTrack()
{
// content <= view → ThumbRatio = 1 → thumbH = trackLen.
var m = new UiScrollable { ContentHeight = 50, ViewHeight = 100 };
var (y, h) = UiScrollbar.ThumbRect(m, trackTop: 16f, trackLen: 100f);
Assert.Equal(100f, h, 3f);
Assert.Equal(16f, y, 3f); // travel = 0 → y = trackTop
}
}