acdream/src/AcDream.Headless
Erik 353ae3bb0c fix(ui): night-round review — F2 HouseQuery fires at login, not tab-open
CM_House::Event_QueryHouse @0x006aaa00 (opcode 0x21e) tail-calls
unconditionally from the end of CPlayerSystem::InitializePlayer
@0x00563570 — the same once-per-session function
AttemptSendLoginCompleteNotification lives in (both guarded by the
player_initialized flag), right after that notification. Retail never
sends it from gmHouseUI::PostInit or gmMapUI::PostInit on House-tab
activation.

Moved WorldSession.SendHouseQuery() to the direct (non-portal)
first-entry completion edges — the same places acdream already sends
the analogous "initial session bootstrap" LoginComplete:
  - graphical: LiveSessionRuntimeFactory's RuntimeFirstEntryDriveController
    localPlayerCompleted callback
  - headless: HeadlessSessionHost's equivalent callback
  - headless content-less direct host: RuntimeLiveEntitySessionController.OnSpawned

Portal-space re-entries (LocalPlayerTeleportController's F751 path,
RuntimeLiveEntitySessionController.TryAdvancePortalCompletion) do NOT
resend it, matching retail's single-shot guard.

Removed the invented House-tab-open -> SendHouseQuery trigger
(InteractionRetainedUiComposition's HouseShown binding) and retired
register row AD-107, which had documented that adaptation.

Updated RuntimeLiveEntitySessionControllerTests' exact game-action
assertions for the content-less path, which now also captures the
HouseQuery send alongside LoginComplete.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-17 04:28:46 +02:00
..
Configuration feat(runtime): share chat commands and run login sequence 2026-08-14 20:27:45 +02:00
Credentials feat(headless): complete portable single-session host 2026-07-27 07:36:53 +02:00
Diagnostics fix(runtime): same-value LocalEntityId re-assertion is a no-op; file #365 headless hydration regression 2026-08-10 08:48:37 +02:00
Hosting fix(ui): night-round review — F2 HouseQuery fires at login, not tab-open 2026-08-17 04:28:46 +02:00
Platform feat(plugins): complete Campaign LA5 cross-host hosting 2026-08-14 18:12:59 +02:00
Plugins fix(plugins): close LA5 ownership races 2026-08-14 19:28:14 +02:00
Policies wip: Campaign LA LA2 probe mode + idle policy — INCOMPLETE, stopped mid-task 2026-08-14 16:33:00 +02:00
AcDream.Headless.csproj feat(headless): establish portable Linux host boundary 2026-07-27 01:10:45 +02:00
HeadlessAssemblyMarker.cs feat(headless): establish portable Linux host boundary 2026-07-27 01:10:45 +02:00
HeadlessEntryPoint.cs fix(headless): complete connected movement gate 2026-07-27 10:26:44 +02:00
HeadlessExitCode.cs feat(headless): complete portable single-session host 2026-07-27 07:36:53 +02:00
Program.cs feat(headless): complete portable single-session host 2026-07-27 07:36:53 +02:00