User report: 'No we only walk, not running from the correct threshold.
regression?'
Cause: InstallSpeculativeTurnToTarget passed walkRunThreshold=9999,
which made BeginServerAutoWalk evaluate the initial-distance run/walk
decision as walk-mode (no distance > 9999). ACE's MovementType=6
arrives ~100 ms later with the real wire threshold (15.0) and
overwrites, but the body had already started walking by then; for
far targets near the 15 m boundary, the speculative walking shortened
the distance enough that ACE's overwrite re-evaluated to walk also.
Fix: pass 15.0 in the speculative install — matches ACE's default
MoveToParameters.SetDefaults() for non-combat Use/PickUp.
Effect: a >15 m target now correctly enters run-mode at the
speculative install, and the ACE overwrite preserves that decision.
The body runs all the way, stopping at the target as before.