Task 6 (dat-reader bridge) obsoleted: WB ships DefaultDatReaderWriter which takes a dat-directory path and constructs all four databases (Portal/HighRes/Language + CellRegions) internally. We can use it directly instead of bridging our DatCollection. Adjustment 1 noted in the plan; full bring-up deferred to Task 9. Task 7: GameWindow constructs WbMeshAdapter when ACDREAM_USE_WB_FOUNDATION=1 is set; pairs with Dispose. Field is null when flag is off, so no behavioral effect on default-off path. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| plans | ||
| specs | ||