acdream/tests/AcDream.App.Tests/Combat
Erik 4eae9b4f5a refactor(input): own gameplay action routing
Move the sole semantic action-priority graph, combat and diagnostic commands, and retained-root item-drop lifetime behind focused typed owners. Preserve retail toggle behavior, explicit auto-wield cancellation, shutdown quiescence, and symmetric callback cleanup.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 12:43:05 +02:00
..
CombatAttackControllerTests.cs refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
CombatAttackTargetSourceTests.cs refactor(input): extract the gameplay frame 2026-07-22 01:38:40 +02:00
CombatCameraTargetSourceTests.cs refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
CombatTargetControllerTests.cs fix(interaction): bind selection to live incarnations 2026-07-21 07:07:58 +02:00
LiveCombatAttackOperationsTests.cs refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
LiveCombatModeCommandControllerTests.cs refactor(input): own gameplay action routing 2026-07-22 12:43:05 +02:00