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CompositeLiveEntityResourceLifecycle.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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ExternalContainerLifecycleController.cs
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fix(items): finish corpse pickup and combat switching
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2026-07-17 18:35:29 +02:00 |
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ILiveEntitySpatialQuery.cs
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fix(ui): bind radar to streamed world state
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2026-07-21 06:24:05 +02:00 |
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InboundPhysicsStateController.cs
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refactor(world): extract live projection mechanics
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2026-07-21 16:17:03 +02:00 |
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LiveEntityHydrationController.cs
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refactor(world): extract live entity teardown
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2026-07-21 18:25:59 +02:00 |
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LiveEntityHydrationPorts.cs
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refactor(world): extract live appearance and parenting
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2026-07-21 18:10:07 +02:00 |
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LiveEntityIncarnationCleanup.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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LiveEntityLivenessController.cs
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fix(streaming): retire stale portal-region entities
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2026-07-18 10:02:15 +02:00 |
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LiveEntityPresentationController.cs
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feat(physics): port retail complete object frame pipeline
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2026-07-20 09:10:31 +02:00 |
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LiveEntityProjectionWithdrawalController.cs
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refactor(world): extract live projection mechanics
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2026-07-21 16:17:03 +02:00 |
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LiveEntityRuntime.cs
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refactor(world): extract live appearance and parenting
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2026-07-21 18:10:07 +02:00 |
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LiveEntityRuntimeSlot.cs
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refactor(runtime): extract the live object frame
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2026-07-22 00:42:26 +02:00 |
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LiveEntityRuntimeTeardownController.cs
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refactor(world): extract live entity teardown
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2026-07-21 18:25:59 +02:00 |
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LiveEntityRuntimeViews.cs
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refactor(runtime): extract the live object frame
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2026-07-22 00:42:26 +02:00 |
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LiveEntitySameGenerationUpdateRouter.cs
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refactor(world): extract live entity network updates
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2026-07-21 19:11:49 +02:00 |
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LiveEntityTeardown.cs
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fix(rendering): bound portal resource lifetime
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2026-07-18 21:35:16 +02:00 |
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LiveWorldOriginState.cs
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refactor(world): establish live entity composition seams
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2026-07-21 13:09:58 +02:00 |
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ParentAttachmentState.cs
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refactor(world): extract live projection mechanics
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2026-07-21 16:17:03 +02:00 |
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RetailInboundEventDispatcher.cs
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feat(physics): port retail complete object frame pipeline
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2026-07-20 09:10:31 +02:00 |
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RetailLiveFrameCoordinator.cs
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refactor(runtime): extract the live object frame
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2026-07-22 00:42:26 +02:00 |