Filed as the one explicit post-D.2a follow-up. VitalsVM returns float? null for Stamina/Mana because absolute values only arrive in PlayerDescription (0x0013) today and we parse-then-discard. A small LocalPlayerState Core class that retains the parsed fields unblocks two more progress bars in the existing Vitals window — no new wire work needed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| architecture | ||
| audit | ||
| plans | ||
| research | ||
| superpowers | ||
| bugs.md | ||
| ISSUES.md | ||