acdream/tests/AcDream.App.Tests/Interaction
Erik f5f7b4177f refactor(runtime): own interaction transactions
Move use throttling, appraisal identity, queued interactions, and exact post-arrival pickup state beneath RuntimeActionState. Keep App as the picker, movement, transport, and retained-presentation adapter while preserving retail send and UseDone ordering. Add reset, disposal, GUID-reuse, callback-reentrancy, and transport-failure coverage.

Co-authored-by: Codex <noreply@openai.com>
2026-07-26 11:13:09 +02:00
..
PlayerApproachCompletionStateTests.cs refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
PlayerInteractionMovementSinkTests.cs refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
SelectionInteractionControllerTests.cs refactor(runtime): own interaction transactions 2026-07-26 11:13:09 +02:00
WorldSelectionQueryTests.cs refactor(runtime): own canonical entity and object lifetime 2026-07-26 05:54:46 +02:00