Opus dual-lens review of CT3 (03e073b7) found 1 BLOCKER + 2 SHOULD-FIX + notes.
BLOCKER: CharacterTitlesController never ported Refresh @0x0049abc0's own
SetSelectedItem(nullptr, 1) (@0x0049ac5a) — retail clears the current
title selection UNCONDITIONALLY on every Refresh() call, regardless of
whether the previously-selected id is still earned. OnTableReplaced
(0x0029) and OnDisplayTitleChanged (the display half of 0x002B) are
retail's two Refresh() call sites, so both now clear _selectedTitleId
before rebuilding/re-highlighting. OnTitleAdded (0x002B's add half) is a
DIFFERENT retail method — RecvNotice_AddCharacterTitle @0x0049a990 splices
one row without ever touching m_pSelectedItem — so it deliberately still
preserves selection. Net effect: after the user sets a display title and
ACE echoes 0x002B, the previously-highlighted row now goes dark and the
Set-as-Display button re-ghosts, matching retail; earning a new title
while a row is selected still leaves that selection alone.
SHOULD-FIX: ported AddTitleToList @0x0049A840's early-outs
(@0x0049a873/@0x0049a914) — an id of 0, or an id CharacterTitleResolver
fails to resolve, now produces NO row at all. The "Unknown" fallback
literal belongs only to the display-title text (Refresh @0x0049abc0's
other half), never a row — this was previously ported backwards.
SHOULD-FIX: rows and the display text now use their UiText's own authored
DefaultColor instead of a hardcoded Vector4.One, and each LinesProvider
now returns a cached UiText.Line[] built once per text change instead of
allocating a fresh array literal every draw call (pattern:
CharacterCreationSkillsPage.cs:829).
Notes (all ruled in): corrected two CharacterStatController comments that
falsely claimed the Titles page authors its own copies of the raise
buttons (verified against the fixture — it does not; the hide loop that
comment guarded is a defensive no-op given Visible's draw/click cascade,
kept only for the contentPage-not-found fallback); switched the row sort
from List.Sort to a stable OrderBy/ThenBy (ties broken by title id) so
equal-text rows keep retail's insert-after-equals order; wrapped the
title-resolver delegate in RetailUiRuntime.MountCharacter with the same
DatLock the row-template resolver already takes (DatCollection is
documented not thread-safe); set the list box's authored 24px row height
so wheel/line scroll lands row-aligned; kept the bind-time display-text
refresh with a comment explaining why the pre-notice "Unknown" frame is
unreachable in live play (ACE always sends 0x0029 before this panel can
open).
Tests: inverted TableReplaced_SelectedTitleStillEarned_KeepsSelectionHighlighted
into TableReplaced_ClearsSelection_EvenWhenTheSelectedIdIsStillEarned (cites
@0x0049ac5a), added its DisplayTitleChanged twin, and added
TitleAdded_PreservesSelection (the case most at risk from the blocker fix).
Inverted Rows_UnresolvedTitle_ShowsRetailUnknownLiteral into
Rows_UnresolvedTitle_ProducesNoRow (cites @0x0049a873/@0x0049a914) and added
Rows_TitleIdZero_ProducesNoRow for the other early-out. Extended
ClickingSetDisplay_..._AndMutatesNothingLocally to assert the row set and
selection are untouched by the click. Added
Fixture_PageCaptions_ResolveToNonEmptyText, which rebuilds the committed
character_2100002E.json fixture with a stub string resolver to pin this
class's own claim that the two page captions (0x1000052E/0x10000531) carry
a resolvable authored StringInfo.
Verified pre-existing/unrelated: the full hermetic suite run surfaced 2
failures in AcDream.App.Tests (LiveEntityNetworkBranchRoutingTests IL-shape
assertion, GameWindowRenderLeafCompositionTests IL-shape assertion) that
also fail with these five files stashed back to their pre-fix-round state —
confirmed unrelated to this change.
Build green. CharacterTitlesControllerTests: 24/24 (was 21, +3 net after
one invert-and-split and two new facts). Full hermetic solution suite
(Lane!=InstalledDat/PreparedPackage/Live/Manual/Timing/Windows/Linux/
SystemFont, Purpose!=Diagnostic, Status!=KnownFailure): only the two
pre-existing IL-shape failures above; every other project green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
528 lines
22 KiB
C#
528 lines
22 KiB
C#
using System.Numerics;
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using AcDream.App.UI;
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using AcDream.App.UI.Layout;
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using AcDream.Runtime;
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namespace AcDream.App.Tests.UI.Layout;
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/// <summary>
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/// Campaign CT slice CT3: hermetic (no DAT, no live runtime) tests for
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/// <see cref="CharacterTitlesController"/>. Binding-seam coverage
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/// (<c>feedback_test_the_binding_seam.md</c>) uses the REAL committed
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/// <c>character_2100002E.json</c> fixture — verified (2026-08-24) to already
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/// carry the whole Titles page subtree, including the ListBox's own
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/// authored <c>TemplateList</c> entry pointing at <c>(0x2100005E,
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/// 0x10000536)</c> — so every element this controller binds except the row
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/// template ITSELF (a separate LayoutDesc CT1 could only reach via a live
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/// DAT probe, with no committed fixture yet) comes from the real imported
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/// tree, not a hand-built stand-in.
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/// </summary>
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public sealed class CharacterTitlesControllerTests
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{
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// Row template ground truth (docs/research/2026-08-24-campaign-ct-dat-
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// ground-truth.md §3): LayoutDesc 0x2100005E, element 0x10000536 — a
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// 270x24 Type-3 container with DirectState/Highlight media and one
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// Type-0xC text child (0x10000537).
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private const uint RowTemplateLayoutId = 0x2100005Eu;
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private const uint RowTemplateElementId = 0x10000536u;
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private const uint RowTextId = 0x10000537u;
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private const uint RowNormalSprite = 0x06004CCAu;
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private const uint RowHighlightSprite = 0x06001AAFu;
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private static ElementInfo BuildRowTemplateInfo()
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{
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var info = new ElementInfo
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{
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Id = RowTemplateElementId,
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Type = 3u,
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Width = 270f,
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Height = 24f,
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};
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info.StateMedia[""] = (RowNormalSprite, 3);
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info.StateMedia["Highlight"] = (RowHighlightSprite, 1);
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info.Children.Add(new ElementInfo
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{
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Id = RowTextId,
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Type = 0xCu,
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Width = 270f,
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Height = 24f,
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HJustify = HJustify.Left,
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FontColor = Vector4.One,
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});
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return info;
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}
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private static UiElement? FakeRowTemplateResolver(uint layoutId, uint elementId)
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=> LayoutImporter.Build(BuildRowTemplateInfo(), static _ => (0u, 0, 0), null).Root;
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private sealed class Harness
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{
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public required ImportedLayout Layout;
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public required UiTemplateListBox ListBox;
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public required UiText DisplayText;
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public required UiButton SetDisplayButton;
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public required RuntimeCharacterTitleState Titles;
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public required Dictionary<uint, string> Names;
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public required List<uint> SentTitleIds;
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public required CharacterTitlesController Controller;
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public IReadOnlyList<UiElement> Rows =>
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ListBox.ViewportForTest?.Children ?? [];
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public string RowText(UiElement row) =>
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((UiText)UiElement.FindDescendant(row, RowTextId)!).LinesProvider().Single().Text;
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public uint RowMedia(UiElement row) =>
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((UiDatElement)row).ActiveMedia().File;
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}
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// ── Binding seam ─────────────────────────────────────────────────────
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[Fact]
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public void Bind_FindsEveryTitlesPageElement_InTheRealImportedFixture()
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{
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Harness h = BindWithEarnedTitles([], displayTitleId: 0u);
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Assert.NotNull(h.Controller);
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Assert.Equal(CharacterTitlesController.TitleListBoxId, h.ListBox.DatElementId);
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Assert.Equal(CharacterTitlesController.CurrentDisplayTitleTextId, h.DisplayText.DatElementId);
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Assert.Equal(CharacterTitlesController.SetDisplayButtonId, h.SetDisplayButton.DatElementId);
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// The authored scrollbar (0x10000533, the ListBox's own
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// ScrollbarElementId) must actually be wired to the list's scroll
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// model, not merely present.
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var scrollbar = Assert.IsType<UiScrollbar>(
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h.Layout.FindElement(h.ListBox.ScrollbarElementId));
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Assert.Same(h.ListBox.Scroll, scrollbar.Model);
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}
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[Fact]
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public void Fixture_PageCaptions_ResolveToNonEmptyText()
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{
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// Pins this class's own remarks claim (CT3 fix round item 5b):
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// LayoutImporter.BuildText already resolves every element's
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// authored StringInfo caption at import time, so the Titles page's
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// two static captions (0x1000052E/0x10000531) must actually carry a
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// resolvable authored StringInfo -- not silently come through as
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// empty/missing text -- even though this controller never touches
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// either element itself. FixtureLoader.LoadCharacter() passes NO
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// string resolver (it needs no live DAT for structural conformance
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// checks elsewhere), so this test rebuilds the SAME committed
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// fixture with a stub resolver that stands in for
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// DatStringResolver.Resolve -- exercising the real
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// ResolveAuthoredString → stringResolve pipeline
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// (DatWidgetFactory.cs) without needing a live StringTable.
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static string? StubResolve(UiStringInfoValue info) =>
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info.TableId != 0u && info.StringId != 0u ? "<resolved>" : null;
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ImportedLayout layout = LayoutImporter.Build(
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FixtureLoader.LoadCharacterInfos(),
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static _ => (0u, 0, 0),
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null,
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stringResolve: StubResolve);
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var currentTitleCaption = Assert.IsType<UiText>(layout.FindElement(0x1000052Eu));
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var titlesEarnedCaption = Assert.IsType<UiText>(layout.FindElement(0x10000531u));
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Assert.Equal("<resolved>", currentTitleCaption.LinesProvider()[0].Text);
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Assert.Equal("<resolved>", titlesEarnedCaption.LinesProvider()[0].Text);
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}
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[Fact]
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public void Bind_MissingListBox_ReturnsNullWithoutThrowing()
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{
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var root = new UiPanel();
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var titles = new RuntimeCharacterTitleState();
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CharacterTitlesController? controller = CharacterTitlesController.Bind(
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root,
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titles,
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static _ => null,
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FakeRowTemplateResolver,
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static _ => new RuntimeCommandResult(RuntimeCommandStatus.Inactive, default));
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Assert.Null(controller);
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}
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[Fact]
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public void RowTemplateResolver_ReceivesTheFixturesOwnAuthoredTemplateIds()
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{
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// The REAL fixture's ListBox (0x10000532) authors TemplateList =
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// [(0x2100005E, 0x10000536)] (dat property 0x64) — this proves the
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// controller's AddItemFromTemplateList(0) call actually reads that
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// authored entry rather than a hardcoded pair of its own.
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var seen = new List<(uint LayoutId, uint ElementId)>();
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UiElement? Recording(uint layoutId, uint elementId)
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{
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seen.Add((layoutId, elementId));
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return FakeRowTemplateResolver(layoutId, elementId);
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}
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BindWithEarnedTitles(
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[1u], displayTitleId: 0u,
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names: new() { [1u] = "Adventurer" },
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rowResolver: Recording);
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(uint layoutId, uint elementId) = Assert.Single(seen);
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Assert.Equal(RowTemplateLayoutId, layoutId);
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Assert.Equal(RowTemplateElementId, elementId);
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}
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private static Harness BindWithEarnedTitles(
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IReadOnlyList<uint> earnedIds,
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uint displayTitleId,
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Dictionary<uint, string>? names = null,
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Func<uint, uint, UiElement?>? rowResolver = null)
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{
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ImportedLayout layout = FixtureLoader.LoadCharacter();
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var titles = new RuntimeCharacterTitleState();
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titles.ReplaceTable(displayTitleId, earnedIds.ToArray());
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Dictionary<uint, string> resolvedNames = names ?? new Dictionary<uint, string>();
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var sent = new List<uint>();
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RuntimeCommandResult SendSetTitle(uint id)
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{
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sent.Add(id);
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return new RuntimeCommandResult(RuntimeCommandStatus.Accepted, default);
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}
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string? ResolveTitle(uint id) =>
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resolvedNames.TryGetValue(id, out string? name) ? name : null;
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CharacterTitlesController? controller = CharacterTitlesController.Bind(
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layout.Root,
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titles,
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ResolveTitle,
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rowResolver ?? FakeRowTemplateResolver,
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SendSetTitle);
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Assert.NotNull(controller);
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var listBox = Assert.IsType<UiTemplateListBox>(
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layout.FindElement(CharacterTitlesController.TitleListBoxId));
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var displayText = Assert.IsType<UiText>(
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layout.FindElement(CharacterTitlesController.CurrentDisplayTitleTextId));
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var button = Assert.IsType<UiButton>(
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layout.FindElement(CharacterTitlesController.SetDisplayButtonId));
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return new Harness
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{
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Layout = layout,
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ListBox = listBox,
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DisplayText = displayText,
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SetDisplayButton = button,
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Titles = titles,
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Names = resolvedNames,
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SentTitleIds = sent,
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Controller = controller!,
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};
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}
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// ── Row sort + content ──────────────────────────────────────────────
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[Fact]
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public void Rows_AreSortedAlphabeticallyByResolvedTitleText()
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{
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Harness h = BindWithEarnedTitles(
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[13u, 5u, 1u],
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displayTitleId: 0u,
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names: new()
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{
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[1u] = "Adventurer",
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[5u] = "Life Mage",
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[13u] = "War Mage",
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});
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Assert.Equal(3, h.Rows.Count);
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Assert.Equal(
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["Adventurer", "Life Mage", "War Mage"],
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h.Rows.Select(h.RowText));
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}
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[Fact]
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public void Rows_UnresolvedTitle_ProducesNoRow()
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{
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// AddTitleToList @0x0049A840 early-outs (@0x0049a873/@0x0049a914):
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// retail never creates a row for an id GetCharacterTitleFromID
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// fails to resolve -- "Unknown" is exclusively the display-title
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// text's own Refresh fallback literal (below), never a row's
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// (CT3 fix round -- this was previously ported backwards).
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Harness h = BindWithEarnedTitles(
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[99u],
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displayTitleId: 0u,
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names: []);
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Assert.Empty(h.Rows);
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}
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[Fact]
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public void Rows_TitleIdZero_ProducesNoRow()
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{
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// Same early-out (@0x0049a873), the OTHER guarded case: retail
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// never creates a row for id 0 even if a resolver were somehow
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// willing to answer for it.
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Harness h = BindWithEarnedTitles(
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[0u, 1u],
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displayTitleId: 0u,
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names: new() { [0u] = "Should Never Appear", [1u] = "Adventurer" });
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UiElement row = Assert.Single(h.Rows);
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Assert.Equal("Adventurer", h.RowText(row));
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}
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// ── Selection + highlight ─────────────────────────────────────────────
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[Fact]
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public void SelectingARow_AppliesHighlightMedia_AndDeselectsTheOthers()
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{
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Harness h = BindWithEarnedTitles(
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[1u, 5u],
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displayTitleId: 0u,
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names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
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UiElement first = h.Rows[0];
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UiElement second = h.Rows[1];
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((UiDatElement)first).OnClick!();
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Assert.Equal(RowHighlightSprite, h.RowMedia(first));
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Assert.Equal(RowNormalSprite, h.RowMedia(second));
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((UiDatElement)second).OnClick!();
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Assert.Equal(RowNormalSprite, h.RowMedia(first));
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Assert.Equal(RowHighlightSprite, h.RowMedia(second));
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}
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// ── Ghost truth table (UpdateButtons @0x0049A500, CORRECTED direction) ─
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[Fact]
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public void Ghost_NoSelection_ButtonIsGhosted()
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{
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Harness h = BindWithEarnedTitles([1u], displayTitleId: 0u, names: new() { [1u] = "Adventurer" });
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Assert.False(h.SetDisplayButton.Enabled);
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}
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[Fact]
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public void Ghost_SelectedRowEqualsCurrentDisplayTitle_ButtonIsGhosted()
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{
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Harness h = BindWithEarnedTitles(
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[1u, 5u], displayTitleId: 5u,
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names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
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// Sorted order: Adventurer(1), Life Mage(5) — select the row whose
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// id equals the current display title (5).
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UiElement lifeMageRow = h.Rows.Single(r => h.RowText(r) == "Life Mage");
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((UiDatElement)lifeMageRow).OnClick!();
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Assert.False(h.SetDisplayButton.Enabled);
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}
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[Fact]
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public void Ghost_SelectedRowDiffersFromCurrentDisplayTitle_ButtonIsNormal()
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{
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Harness h = BindWithEarnedTitles(
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[1u, 5u], displayTitleId: 5u,
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names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
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UiElement adventurerRow = h.Rows.Single(r => h.RowText(r) == "Adventurer");
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((UiDatElement)adventurerRow).OnClick!();
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Assert.True(h.SetDisplayButton.Enabled);
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}
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// ── Click -> SetTitle wire send ────────────────────────────────────────
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[Fact]
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public void ClickingSetDisplay_SendsExactlyOneSetTitleWithTheSelectedId_AndMutatesNothingLocally()
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{
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Harness h = BindWithEarnedTitles(
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[1u, 13u], displayTitleId: 1u,
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names: new() { [1u] = "Adventurer", [13u] = "War Mage" });
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UiElement warMageRow = h.Rows.Single(r => h.RowText(r) == "War Mage");
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((UiDatElement)warMageRow).OnClick!();
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List<UiElement> rowsBeforeClick = h.Rows.ToList();
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h.SetDisplayButton.OnClick!();
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Assert.Equal([13u], h.SentTitleIds);
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// No optimistic local mutation — CT2's own contract (ACE sends no
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// echo when re-setting the current title; the display title only
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// ever changes from a DisplayTitleChanged event).
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Assert.Equal(1u, h.Titles.DisplayTitleId);
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Assert.Equal("Adventurer", h.DisplayText.LinesProvider().Single().Text);
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// The click is wire-only: no RebuildRows, no selection change. The
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// row set is the SAME instances in the same order, and War Mage
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// stays selected/highlighted/enabled exactly as before the click.
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Assert.Equal(rowsBeforeClick, h.Rows);
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Assert.Equal(RowHighlightSprite, h.RowMedia(warMageRow));
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Assert.True(h.SetDisplayButton.Enabled);
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}
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[Fact]
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public void ClickingSetDisplay_WhileGhosted_SendsNothing()
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{
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Harness h = BindWithEarnedTitles([1u], displayTitleId: 0u, names: new() { [1u] = "Adventurer" });
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// No row selected -> Ghosted. A direct OnClick invocation bypasses
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// UiButton's own Enabled-gated event routing, so this exercises the
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// controller's own belt-and-braces re-check.
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h.SetDisplayButton.OnClick!();
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Assert.Empty(h.SentTitleIds);
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}
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// ── Wire events ─────────────────────────────────────────────────────
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[Fact]
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public void TableReplaced_RebuildsRows_AndClearsSelection()
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{
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Harness h = BindWithEarnedTitles(
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[1u], displayTitleId: 0u, names: new() { [1u] = "Adventurer", [13u] = "War Mage" });
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((UiDatElement)h.Rows[0]).OnClick!();
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Assert.True(h.SetDisplayButton.Enabled); // selected, differs from display(0)
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h.Titles.ReplaceTable(0u, [13u]);
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Assert.Equal(["War Mage"], h.Rows.Select(h.RowText));
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// The previously-selected row no longer exists post-rebuild -> back
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// to the no-selection Ghosted state.
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Assert.False(h.SetDisplayButton.Enabled);
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}
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[Fact]
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public void TableReplaced_ClearsSelection_EvenWhenTheSelectedIdIsStillEarned()
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{
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// BLOCKER fix (CT3 fix round): Refresh @0x0049abc0 calls
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// SetSelectedItem(nullptr, 1) (@0x0049ac5a) UNCONDITIONALLY, before
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// it repopulates the list -- a still-earned selected id is no
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// defense. A byte-identical resend must still dark out the row and
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// re-ghost the button (this test used to assert the OPPOSITE and
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// was wrong).
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Harness h = BindWithEarnedTitles(
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[1u, 5u], displayTitleId: 0u,
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names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
|
|
UiElement lifeMageRow = h.Rows.Single(r => h.RowText(r) == "Life Mage");
|
|
((UiDatElement)lifeMageRow).OnClick!();
|
|
Assert.True(h.SetDisplayButton.Enabled);
|
|
|
|
// Same table resent (retail's own Refresh() is unconditional —
|
|
// CT2 review anchor 1) — the id (5) is STILL earned afterward, yet
|
|
// the selection must still be dropped.
|
|
h.Titles.ReplaceTable(0u, [1u, 5u]);
|
|
|
|
UiElement rebuiltLifeMageRow = h.Rows.Single(r => h.RowText(r) == "Life Mage");
|
|
Assert.Equal(RowNormalSprite, h.RowMedia(rebuiltLifeMageRow));
|
|
Assert.False(h.SetDisplayButton.Enabled);
|
|
}
|
|
|
|
[Fact]
|
|
public void DisplayTitleChanged_ClearsSelection_EvenWhenTheSelectedIdIsStillEarned()
|
|
{
|
|
// The display-change twin of the TableReplaced test above: 0x002B's
|
|
// display half is retail's OTHER Refresh() call site, so it carries
|
|
// the same unconditional SetSelectedItem(nullptr, 1) (@0x0049ac5a).
|
|
// This handler never calls RebuildRows (the row SET does not
|
|
// change), so it specifically proves the highlight is re-applied
|
|
// via ApplyRowHighlights even without a rebuild. Selecting a
|
|
// DIFFERENT id than the one becoming the new display title isolates
|
|
// this from the already-covered "selection == new display title"
|
|
// ghost case (DisplayTitleChanged_UpdatesTextAndReevaluatesGhost):
|
|
// id 1 remains earned and still differs from the new display id 5,
|
|
// yet selection must still clear.
|
|
Harness h = BindWithEarnedTitles(
|
|
[1u, 5u], displayTitleId: 0u,
|
|
names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
|
|
UiElement adventurerRow = h.Rows.Single(r => h.RowText(r) == "Adventurer");
|
|
((UiDatElement)adventurerRow).OnClick!();
|
|
Assert.Equal(RowHighlightSprite, h.RowMedia(adventurerRow));
|
|
Assert.True(h.SetDisplayButton.Enabled); // selected(1) != display(0)
|
|
|
|
h.Titles.ApplyUpdateTitle(5u, setAsDisplay: true);
|
|
|
|
Assert.Equal(RowNormalSprite, h.RowMedia(adventurerRow));
|
|
Assert.False(h.SetDisplayButton.Enabled);
|
|
}
|
|
|
|
[Fact]
|
|
public void TitleAdded_PreservesSelection()
|
|
{
|
|
// RecvNotice_AddCharacterTitle @0x0049a990 splices the new row into
|
|
// mTitleList without ever touching m_pSelectedItem -- a DIFFERENT
|
|
// retail method from Refresh, and the one case that must NOT clear
|
|
// selection. This is the case most at risk from the blocker fix
|
|
// above (it would be trivial to over-clear on every wire event).
|
|
Harness h = BindWithEarnedTitles(
|
|
[1u], displayTitleId: 0u,
|
|
names: new() { [1u] = "Adventurer", [13u] = "War Mage" });
|
|
UiElement adventurerRow = Assert.Single(h.Rows);
|
|
((UiDatElement)adventurerRow).OnClick!();
|
|
Assert.Equal(RowHighlightSprite, h.RowMedia(adventurerRow));
|
|
Assert.True(h.SetDisplayButton.Enabled);
|
|
|
|
h.Titles.ApplyUpdateTitle(13u, setAsDisplay: false);
|
|
|
|
UiElement rebuiltAdventurerRow = h.Rows.Single(r => h.RowText(r) == "Adventurer");
|
|
Assert.Equal(RowHighlightSprite, h.RowMedia(rebuiltAdventurerRow));
|
|
Assert.True(h.SetDisplayButton.Enabled);
|
|
}
|
|
|
|
[Fact]
|
|
public void TitleAdded_InsertsExactlyOneRow_PreservingExistingRowsInSortedOrder()
|
|
{
|
|
Harness h = BindWithEarnedTitles(
|
|
[1u], displayTitleId: 0u,
|
|
names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
|
|
Assert.Single(h.Rows);
|
|
|
|
h.Titles.ApplyUpdateTitle(5u, setAsDisplay: false);
|
|
|
|
Assert.Equal(["Adventurer", "Life Mage"], h.Rows.Select(h.RowText));
|
|
}
|
|
|
|
[Fact]
|
|
public void DisplayTitleChanged_UpdatesTextAndReevaluatesGhost()
|
|
{
|
|
Harness h = BindWithEarnedTitles(
|
|
[1u, 5u], displayTitleId: 0u,
|
|
names: new() { [1u] = "Adventurer", [5u] = "Life Mage" });
|
|
UiElement lifeMageRow = h.Rows.Single(r => h.RowText(r) == "Life Mage");
|
|
((UiDatElement)lifeMageRow).OnClick!();
|
|
Assert.True(h.SetDisplayButton.Enabled); // selected(5) != display(0)
|
|
|
|
// Simulates the server echo (0x002B UpdateTitle, setAsDisplay=true)
|
|
// that a real Set-as-Display send would eventually produce.
|
|
h.Titles.ApplyUpdateTitle(5u, setAsDisplay: true);
|
|
|
|
Assert.Equal("Life Mage", h.DisplayText.LinesProvider().Single().Text);
|
|
// Selection now equals the (new) current display title -> Ghosted.
|
|
Assert.False(h.SetDisplayButton.Enabled);
|
|
}
|
|
|
|
[Fact]
|
|
public void DisplayTitleText_UnresolvedId_ShowsRetailUnknownLiteral()
|
|
{
|
|
Harness h = BindWithEarnedTitles([1u], displayTitleId: 77u, names: new() { [1u] = "Adventurer" });
|
|
|
|
Assert.Equal("Unknown", h.DisplayText.LinesProvider().Single().Text);
|
|
}
|
|
|
|
[Fact]
|
|
public void DisplayTitleText_NoDisplayTitleSet_ShowsRetailUnknownLiteral()
|
|
{
|
|
Harness h = BindWithEarnedTitles([1u], displayTitleId: 0u, names: new() { [1u] = "Adventurer" });
|
|
|
|
Assert.Equal("Unknown", h.DisplayText.LinesProvider().Single().Text);
|
|
}
|
|
|
|
// ── Lifecycle ───────────────────────────────────────────────────────
|
|
|
|
[Fact]
|
|
public void Dispose_UnsubscribesFromTitleEvents()
|
|
{
|
|
Harness h = BindWithEarnedTitles([1u], displayTitleId: 0u, names: new() { [1u] = "Adventurer" });
|
|
|
|
h.Controller.Dispose();
|
|
|
|
// Must not throw, and must not rebuild the (now-orphaned) rows.
|
|
h.Titles.ReplaceTable(0u, [1u, 5u]);
|
|
Assert.Single(h.Rows);
|
|
}
|
|
}
|