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Allegiance
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feat(allegiance): Phase H.2 AllegianceRequests + AllegianceTree model
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2026-04-18 17:17:45 +02:00 |
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Audio
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feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
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2026-04-18 16:38:26 +02:00 |
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Chat
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fix(chat): /help client-side handler + System dedup + ThatIsNotAValidCommand template
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2026-04-25 21:22:07 +02:00 |
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Combat
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feat(combat): Phase L.1c wire live attack input
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2026-04-28 11:58:57 +02:00 |
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Input
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fix(camera): #38 render-interpolate player motion
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2026-05-06 17:53:34 +02:00 |
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Items
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feat(items): Phase F.2 ItemRepository + AppraiseRequest round-trip
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2026-04-18 16:55:36 +02:00 |
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Lighting
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feat(lighting): Phase G.2 — Setup.Lights + SetLightHook wiring
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2026-04-19 10:46:49 +02:00 |
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Meshing
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fix(rendering): #47 — walk DIDDegrade for retail close-detail meshes
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2026-05-06 16:46:23 +02:00 |
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Physics
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fix(scenery): #49 9×9 loop, per-spawn building check, triangle slope
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2026-05-07 21:15:11 +02:00 |
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Player
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feat(player): #5 PlayerDescription parser — Stam/Mana via attribute block
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2026-04-25 16:42:24 +02:00 |
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Plugins
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feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
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2026-04-10 20:29:29 +02:00 |
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Rendering
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test(A.5 T21): lock in depth-write attribution per translucency kind
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2026-05-10 08:27:03 +02:00 |
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Spells
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fix(player): EnchantmentMask bit fix + Vitae key=0 + absolute Vitals overlay
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2026-04-25 18:15:20 +02:00 |
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Streaming
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fix(A.5 T13-T16): canonical LB id in Tick_DrainingPromoted test
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2026-05-10 08:09:53 +02:00 |
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Terrain
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fix(N.5b T7): tighten conformance sample upper bound to 191.975f
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2026-05-09 08:59:01 +02:00 |
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Textures
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test(N.3): update SurfaceDecoderTests to match isAdditive split
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2026-05-08 11:34:32 +02:00 |
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Vfx
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feat(vfx): Phase C.1 — PES particle renderer + post-review fixes
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2026-04-28 22:47:11 +02:00 |
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World
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feat(A.5 T8): WorldEntity AABB cache + dirty flag
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2026-05-09 22:54:25 +02:00 |
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AcDream.Core.Tests.csproj
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feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
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2026-04-11 22:01:45 +02:00 |
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SmokeTest.cs
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chore: phase 1 — add Core, Abstractions, App, Tests projects
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2026-04-10 09:22:33 +02:00 |