acdream/tools/run-connected-world-lifecycle-gate.ps1
Erik 4e290f00d8 feat(net): N5 - loss observability, lossy decorator, the connected loss gate
Campaign N Slice N5 (docs/plans/2026-07-29-network-transport-campaign.md
section 8 rung 3): the permanent removal of the loopback blindness that let
#260 ship. Local ACE never drops a datagram, so every historical connected
gate was structurally incapable of exercising the N1-N4 recovery machinery;
from this slice on, tools/run-connected-loss-gate.ps1 runs the standard
lifecycle route through deterministic seeded loss and passes only on proven
non-zero recovery.

Observability:
- [net-tick] gains resend/s nak-out/s nak-in/s rej-in/s dup-drop/s parked/s
  reclaim/s cache= nakset= - TransportStats window deltas mirroring the
  acks/s cumulative-delta pattern, plus the two instantaneous depths (the
  unbounded-like-retail sent-packet cache watchdog and the inbound NAK set).
  TransportStats gains RejectsReceived (inbound RejectRetransmit packets).
  Counters increment unconditionally; every string is behind
  NetDiagnostics.ProbeNet (Code Structure Rule 5).
- WorldSession.Dispose emits one cumulative [net-final] totals line so the
  loss gate asserts exact counters instead of reconstructing them from
  rounded per-second rates.
- LinkStatusSnapshot.PacketLossPercentage is deliberately NOT wired: filed
  #261 - retail's CLinkStatusAverages formula
  (LinkStatusHolder::GetPacketLossPercentage @ 0x00411370) must be located
  first; inventing a ratio is forbidden.

N4-review F3 fold-in:
- Fresh reliable sends stamp Header.Iteration = the session iteration
  through the same shared retail header build already cited for Time (N3)
  and the N4 control packets: FlowQueue::TransmitNewPackets @ 0x00547A60,
  the stack build at 0x00547A84/0x00547AA8. The control-header rule now
  holds across all three send shapes (fresh reliable, ack, NAK). ACE reads
  neither Time nor Iteration inbound (campaign section 3) - wire-safe, and
  resends keep the stamp verbatim per the N1 rebuild rule.

Loss injection (Transport/LossyTransportDecorator):
- IWorldSessionTransport wrapper with deterministic seeded per-direction
  loss. Config via NetDiagnostics typed env properties read once:
  ACDREAM_NET_DROP_PCT (0 = off = default), ACDREAM_NET_DROP_SEED (default
  1), ACDREAM_NET_DROP_DIR (out|in|both, default both).
- Arming gate: NOTHING drops in either direction until the decorator has
  FORWARDED the first ENCRYPTED outbound datagram - parse-free check on
  length > 20 with EncryptedChecksum set in the LE flags word at bytes
  4..8. The cleartext handshake always survives and the arming datagram is
  never a casualty; handshake-loss testing belongs to N6's ConnectResponse
  0.333 s retransmit.
- Structurally absent at 0%: WrapIfConfigured returns the raw transport -
  WorldSession's default factory is the only production seam and a normal
  run never constructs the decorator.

Root-cause fix the gate immediately exposed:
- The logoff-confirmation wait in Dispose processed inbound datagrams but
  never pumped the transport, so a lost S2C logoff confirmation was
  gap-detected but its healing NAK never went out. Retail's pump
  (Client::UseTime @ 0x00411C40 -> PacketController::UseTime @ 0x005410D0)
  runs until LogOffServer; the wait now sweeps per processed datagram,
  making the logoff wait the third covered blocking pump (after Tick and
  the handshake loops). A lost C2S logoff REQUEST remains unrecoverable by
  ACE design (arrival-driven NAK; a quiet client is never NAKed - campaign
  section 3 row 1), recorded in the gate header.

Gates:
- tools/run-connected-loss-gate.ps1 (-DropPct 2 -Seed 1): PASS vs local
  ACE - the first automated observation of packet loss in project history.
  Decorator ledger: dropped out=3 in=10 of forwarded out=183 in=496.
  [net-final] resends=2 nak-in=2 nak-out=6 rej-in=0 acks-out=114
  acks-in=119 dup-drop=0 sanity-drop=0 cksum-fail=0 parked=9 reclaimed=0
  uncached-nak=0 cache=1 nakset=0. Every injected loss healed: both
  ACE-driven C2S resend recovery (nak-in=2 -> resends=2) and client-driven
  S2C NAK recovery (parked=9 -> nak-out=6) fired on a real connected
  route, all six checkpoints validated, graceful logout confirmed, ACE
  recorded the transport Disconnect.
- tools/run-connected-world-lifecycle-gate.ps1 (decorator absent): PASS -
  zero behavior change on the no-loss baseline; the gate now defensively
  clears the drop env vars.
- Core.Net Release: 747/747 (737 + 10 N5: decorator determinism/direction/
  arming/structural-absence/env parsing, the 5% seeded WorldSession lossy
  lifecycle with zero message loss both ways + ACE Headroom 256, the
  [net-tick] field pins, the Iteration stamps).
- Full solution Release: 9,763 passed / 5 skipped / 0 failed.

Test-fixture note: FakeAceTransport gains AutoAdvanceOnBlockingReceive so
virtual time can move during the blocking Connect()/EnterWorld() pumps -
with the clock frozen there, a dropped handshake-window datagram could
never be NAK-healed (a fixture artifact, not a transport property).

Campaign section 9 ledger row added (SHA recorded at N6 kickoff).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-29 16:26:06 +02:00

476 lines
20 KiB
PowerShell

[CmdletBinding()]
param(
[string]$Repository = (Resolve-Path (Join-Path $PSScriptRoot '..')).Path,
[string]$Account = $env:ACDREAM_TEST_USER,
[string]$Password = $env:ACDREAM_TEST_PASS,
[string]$AceLogPath = 'C:\ACE\Server\ACE_Log.txt',
[switch]$SkipBuild,
[int]$SessionTimeoutSeconds = 420,
[int]$CollisionShadowEvery = 0
)
Set-StrictMode -Version Latest
$ErrorActionPreference = 'Stop'
if ([string]::IsNullOrWhiteSpace($Account)) { $Account = 'testaccount' }
if ([string]::IsNullOrWhiteSpace($Password)) { $Password = 'testpassword' }
$stamp = Get-Date -Format 'yyyyMMdd-HHmmss'
$root = Join-Path $Repository "logs\connected-world-gate-$stamp"
$null = New-Item -ItemType Directory -Force -Path $root
$reportPath = Join-Path $root 'report.json'
$exe = Join-Path $Repository 'src\AcDream.App\bin\Release\net10.0\AcDream.App.exe'
$failures = [System.Collections.Generic.List[string]]::new()
$warnings = [System.Collections.Generic.List[string]]::new()
$sessions = [System.Collections.Generic.List[object]]::new()
$startedUtc = [DateTime]::UtcNow
function Get-PatternCount([string]$Path, [string]$Pattern) {
if (-not (Test-Path -LiteralPath $Path)) { return 0 }
return @(Get-Content -LiteralPath $Path -ErrorAction SilentlyContinue |
Select-String -SimpleMatch $Pattern).Count
}
function Wait-ForPattern(
[Diagnostics.Process]$Client,
[string]$Path,
[string]$Pattern,
[int]$TimeoutSeconds)
{
$deadline = [DateTime]::UtcNow.AddSeconds($TimeoutSeconds)
while ([DateTime]::UtcNow -lt $deadline) {
$Client.Refresh()
if ($Client.HasExited) {
throw "client exited with code $($Client.ExitCode) while waiting for '$Pattern'"
}
if ((Get-PatternCount $Path $Pattern) -gt 0) { return }
Start-Sleep -Milliseconds 250
}
throw "timed out after $TimeoutSeconds seconds waiting for '$Pattern'"
}
function Wait-ForFileAppendPattern(
[string]$Path,
[long]$StartOffset,
[string]$Pattern,
[int]$TimeoutSeconds)
{
$deadline = [DateTime]::UtcNow.AddSeconds($TimeoutSeconds)
while ([DateTime]::UtcNow -lt $deadline) {
if (Test-Path -LiteralPath $Path) {
$stream = [System.IO.File]::Open(
$Path,
[System.IO.FileMode]::Open,
[System.IO.FileAccess]::Read,
[System.IO.FileShare]::ReadWrite)
try {
if ($stream.Length -gt $StartOffset) {
$null = $stream.Seek($StartOffset, [System.IO.SeekOrigin]::Begin)
$reader = [System.IO.StreamReader]::new($stream)
try { $appended = $reader.ReadToEnd() }
finally { $reader.Dispose() }
if ([Text.RegularExpressions.Regex]::IsMatch(
$appended,
$Pattern,
[Text.RegularExpressions.RegexOptions]::CultureInvariant)) { return }
}
}
finally { $stream.Dispose() }
}
Start-Sleep -Milliseconds 100
}
throw "timed out after $TimeoutSeconds seconds waiting for ACE log '$Pattern'"
}
function Close-ClientGracefully([Diagnostics.Process]$Client) {
$Client.Refresh()
if ($Client.HasExited) { return $true }
if (-not $Client.CloseMainWindow()) { return $false }
if (-not $Client.WaitForExit(45000)) { return $false }
$Client.WaitForExit()
return $true
}
function Test-Png([string]$Path) {
if (-not (Test-Path -LiteralPath $Path)) { return $false }
$info = Get-Item -LiteralPath $Path
if ($info.Length -lt 1024) { return $false }
$bytes = [System.IO.File]::ReadAllBytes($Path)
if ($bytes.Length -lt 8) { return $false }
$signature = @(137, 80, 78, 71, 13, 10, 26, 10)
for ($i = 0; $i -lt $signature.Count; $i++) {
if ($bytes[$i] -ne $signature[$i]) { return $false }
}
return $true
}
function Add-LogFailures([string]$Label, [string]$Stdout, [string]$Stderr) {
$fatalPatterns = @(
'event=invariant-failure',
'Unhandled exception',
'AccessViolation',
'OutOfMemoryException',
'WeenieError',
'device removed',
'GPU reset',
'live: disconnected',
'[shutdown]',
'ObjectDisposedException',
'screenshot-failed',
'graceful logout confirmation timed out',
'graceful logout failed',
'transport disconnect failed'
)
foreach ($pattern in $fatalPatterns) {
$count = (Get-PatternCount $Stdout $pattern) + (Get-PatternCount $Stderr $pattern)
if ($count -gt 0) { $failures.Add("${Label}: '$pattern' appeared $count time(s)") }
}
$missingLandblocks = Get-PatternCount $Stdout 'LandblockLoader.Load returned null'
if ($missingLandblocks -gt 0) {
$warnings.Add("${Label}: $missingLandblocks expected world-edge landblock miss(es)")
}
}
function Read-Checkpoints([string]$Path) {
if (-not (Test-Path -LiteralPath $Path)) { return @() }
return @(Get-Content -LiteralPath $Path | ForEach-Object { $_ | ConvertFrom-Json })
}
function Validate-Checkpoint([string]$SessionLabel, [object]$Checkpoint) {
$name = $Checkpoint.name
$reveal = $Checkpoint.reveal
$environmentOwnership = $Checkpoint.environmentOwnership
$transitOwnership = $Checkpoint.transitOwnership
$resources = $Checkpoint.resources
if (-not $reveal.readiness.isReady) {
$failures.Add("${SessionLabel}/${name}: reveal was not ready")
}
if (-not $reveal.worldViewportObserved) {
$failures.Add("${SessionLabel}/${name}: normal world viewport was never observed")
}
if ($reveal.invariantFailureCount -ne 0) {
$failures.Add("${SessionLabel}/${name}: reveal has $($reveal.invariantFailureCount) invariant failure(s)")
}
if (-not $reveal.readiness.isUnhydratable) {
if (-not $reveal.readiness.isRenderNeighborhoodReady) {
$failures.Add("${SessionLabel}/${name}: render neighborhood was not ready")
}
if (-not $reveal.readiness.areCompositeTexturesReady) {
$failures.Add("${SessionLabel}/${name}: composite textures were not ready")
}
if (-not $reveal.readiness.isCollisionReady) {
$failures.Add("${SessionLabel}/${name}: collision was not ready")
}
}
if (-not $environmentOwnership.isInitialized) {
$failures.Add("${SessionLabel}/${name}: Runtime world environment is not initialized")
}
if (($environmentOwnership.dayGroupDefinitionCount -le 0) -or
($environmentOwnership.activeDayGroupCount -ne 1)) {
$failures.Add((
"${SessionLabel}/${name}: Runtime environment ownership is {0}/{1}, expected definitions with one active group" -f
$environmentOwnership.dayGroupDefinitionCount,
$environmentOwnership.activeDayGroupCount))
}
foreach ($field in @(
'bufferedTeleportDestinationCount',
'pendingTeleportStartCount',
'activeTeleportCount',
'acceptedTeleportDestinationCount',
'activeRevealCount',
'pendingDestinationReadinessCount',
'hostProjectionCount',
'pendingHostAcknowledgementCount')) {
if ([int]$transitOwnership.$field -ne 0) {
$failures.Add((
"${SessionLabel}/${name}: transitOwnership.$field={0}, expected zero at a stable checkpoint" -f
$transitOwnership.$field))
}
}
if ($resources.pendingLiveTeardowns -ne 0) {
$failures.Add("${SessionLabel}/${name}: $($resources.pendingLiveTeardowns) live teardown(s) pending")
}
if ($resources.pendingLandblockRetirements -ne 0) {
$failures.Add("${SessionLabel}/${name}: $($resources.pendingLandblockRetirements) landblock retirement(s) pending")
}
if ($resources.stagedMeshUploads -ne 0) {
$failures.Add("${SessionLabel}/${name}: $($resources.stagedMeshUploads) staged mesh upload(s) remain at stable checkpoint")
}
if ($resources.compositeWarmupPending -ne 0) {
$failures.Add("${SessionLabel}/${name}: $($resources.compositeWarmupPending) composite warmup item(s) remain")
}
if ($resources.loadedLandblocks -le 0 -or $resources.worldEntities -le 0) {
$failures.Add("${SessionLabel}/${name}: world ownership is empty at a visible checkpoint")
}
if ($null -eq $resources.lastFrameProfile) {
$failures.Add("${SessionLabel}/${name}: no frame-profiler sample was available")
}
if ($CollisionShadowEvery -gt 0) {
$shadow = $resources.PSObject.Properties['collisionShadow']
if ($null -eq $shadow) {
$failures.Add("${SessionLabel}/${name}: collision shadow counters are missing")
}
else {
foreach ($field in @('mismatches', 'faults')) {
$property = $shadow.Value.PSObject.Properties[$field]
if ($null -eq $property) {
$failures.Add("${SessionLabel}/${name}: collisionShadow.$field is missing")
}
elseif ([long]$property.Value -ne 0) {
$failures.Add(
"${SessionLabel}/${name}: collisionShadow.$field=$($property.Value), expected zero")
}
}
}
}
}
function Invoke-Session(
[string]$Label,
[string]$RoutePath,
[bool]$Uncapped,
[string[]]$ExpectedCheckpoints,
[string[]]$ExpectedScreenshots)
{
$sessionDir = Join-Path $root $Label
$artifactDir = Join-Path $sessionDir 'artifacts'
$null = New-Item -ItemType Directory -Force -Path $artifactDir
$stdout = Join-Path $sessionDir 'stdout.log'
$stderr = Join-Path $sessionDir 'stderr.log'
$timeline = Join-Path $artifactDir 'world-lifecycle.checkpoints.jsonl'
$collisionShadowDir = Join-Path $artifactDir 'collision-shadow'
$client = $null
$clientPort = $null
$graceful = $false
$exitCode = $null
$elapsed = [Diagnostics.Stopwatch]::StartNew()
$aceLogOffset = (Get-Item -LiteralPath $AceLogPath).Length
$env:ACDREAM_DAT_DIR = "$env:USERPROFILE\Documents\Asheron's Call"
$env:ACDREAM_LIVE = '1'
$env:ACDREAM_TEST_HOST = '127.0.0.1'
$env:ACDREAM_TEST_PORT = '9000'
$env:ACDREAM_TEST_USER = $Account
$env:ACDREAM_TEST_PASS = $Password
$env:ACDREAM_RETAIL_UI = '1'
$env:ACDREAM_FRAME_PROF = '1'
$env:ACDREAM_UNCAPPED_RENDER = if ($Uncapped) { '1' } else { $null }
$env:ACDREAM_DEVTOOLS = '0'
$env:ACDREAM_UI_PROBE_DUMP = '0'
$env:ACDREAM_UI_PROBE_SCRIPT = $RoutePath
$env:ACDREAM_AUTOMATION_ARTIFACT_DIR = $artifactDir
$env:ACDREAM_DUMP_MOVE_TRUTH = $null
$env:ACDREAM_WB_DIAG = $null
# Campaign V slice V10 cleared this rather than setting it, because the route
# is renderer-agnostic and its job after the cutover was to exercise whatever
# backend the process defaults to -- which was Vulkan even before Campaign V
# slice V11 deleted the GL arm this variable used to select. The clear stays
# harmless now that nothing reads it: cleared the same way every other
# unwanted knob here is, for a variable that is never set by this gate again.
$env:ACDREAM_RENDER_BACKEND = $null
# N5: this gate is the DECORATOR-ABSENT baseline -- a leaked
# ACDREAM_NET_DROP_PCT from a loss-gate run in the same shell must never
# inject loss here. Cleared like every other unwanted knob above.
$env:ACDREAM_NET_DROP_PCT = $null
$env:ACDREAM_NET_DROP_SEED = $null
$env:ACDREAM_NET_DROP_DIR = $null
$env:ACDREAM_COLLISION_SHADOW_EVERY =
if ($CollisionShadowEvery -gt 0) { "$CollisionShadowEvery" } else { $null }
$env:ACDREAM_COLLISION_SHADOW_DIR =
if ($CollisionShadowEvery -gt 0) { $collisionShadowDir } else { $null }
try {
$client = Start-Process -FilePath $exe -WorkingDirectory $Repository `
-RedirectStandardOutput $stdout -RedirectStandardError $stderr -PassThru
Wait-ForPattern $client $stdout '[UI-PROBE] UI probe script complete' $SessionTimeoutSeconds
$clientPorts = @(Get-NetUDPEndpoint -OwningProcess $client.Id -ErrorAction SilentlyContinue |
Select-Object -First 1 -ExpandProperty LocalPort)
if ($clientPorts.Count -ne 1) {
throw "could not resolve the client's UDP endpoint for ACE disconnect verification"
}
$clientPort = [int]$clientPorts[0]
$client.Refresh()
$processSample = [pscustomobject][ordered]@{
WorkingSetMiB = [Math]::Round($client.WorkingSet64 / 1MB, 1)
PrivateMiB = [Math]::Round($client.PrivateMemorySize64 / 1MB, 1)
HandleCount = $client.HandleCount
ThreadCount = $client.Threads.Count
WindowTitle = $client.MainWindowTitle
}
$checkpoints = @(Read-Checkpoints $timeline)
if ($checkpoints.Count -ne $ExpectedCheckpoints.Count) {
$failures.Add("${Label}: expected $($ExpectedCheckpoints.Count) checkpoints, found $($checkpoints.Count)")
}
foreach ($name in $ExpectedCheckpoints) {
$matches = @($checkpoints | Where-Object { $_.name -eq $name })
if ($matches.Count -ne 1) {
$failures.Add("${Label}: expected one checkpoint '$name', found $($matches.Count)")
}
}
foreach ($checkpoint in $checkpoints) { Validate-Checkpoint $Label $checkpoint }
if ($CollisionShadowEvery -gt 0 -and $checkpoints.Count -gt 0) {
$lastShadow = $checkpoints[-1].resources.PSObject.Properties['collisionShadow']
$samples = if ($null -ne $lastShadow) {
$lastShadow.Value.PSObject.Properties['samples']
}
if ($null -eq $samples -or [long]$samples.Value -le 0) {
$failures.Add("${Label}: collision shadow did not sample any query")
}
$mismatchArtifacts = @(
Get-ChildItem -LiteralPath $collisionShadowDir `
-Filter 'collision-shadow-*.json' `
-File `
-ErrorAction SilentlyContinue)
if ($mismatchArtifacts.Count -ne 0) {
$failures.Add(
"${Label}: collision shadow emitted $($mismatchArtifacts.Count) mismatch artifact(s)")
}
}
foreach ($name in $ExpectedScreenshots) {
$png = Join-Path $artifactDir "screenshots\$name.png"
if (-not (Test-Png $png)) { $failures.Add("${Label}: missing or invalid screenshot '$png'") }
}
$graceful = Close-ClientGracefully $client
$client.Refresh()
if ($client.HasExited) { $exitCode = [int]$client.ExitCode }
if (-not $graceful) { $failures.Add("${Label}: client did not close through WM_CLOSE") }
if ($null -ne $exitCode -and $exitCode -ne 0) {
$failures.Add("${Label}: client exited with code $exitCode")
}
Add-LogFailures $Label $stdout $stderr
if ((Get-PatternCount $stdout '[session] graceful logout confirmed') -ne 1) {
$failures.Add("${Label}: server did not authoritatively confirm graceful character logout")
}
Wait-ForFileAppendPattern `
$AceLogPath `
$aceLogOffset `
"Session .*\\127\.0\.0\.1:$clientPort dropped\..*Reason: PacketHeader Disconnect" `
15
$session = [pscustomobject][ordered]@{
Label = $Label
Uncapped = $Uncapped
ElapsedSeconds = [Math]::Round($elapsed.Elapsed.TotalSeconds, 3)
GracefulExit = $graceful
ExitCode = $exitCode
Process = $processSample
Checkpoints = @($checkpoints)
Stdout = $stdout
Stderr = $stderr
ArtifactDirectory = $artifactDir
}
$sessions.Add($session)
return $session
}
catch {
$failures.Add("${Label}: $($_.Exception.Message)")
return $null
}
finally {
if ($null -ne $client) {
$client.Refresh()
if (-not $client.HasExited) {
$graceful = Close-ClientGracefully $client
if (-not $graceful -and -not $client.HasExited) {
$failures.Add("${Label}: required forced termination after WM_CLOSE timeout")
Stop-Process -Id $client.Id -Force
$client.WaitForExit(10000)
}
}
$client.Dispose()
}
}
}
function Add-SameLocationGates([object]$CappedSession) {
if ($null -eq $CappedSession) { return }
$first = @($CappedSession.Checkpoints | Where-Object { $_.name -eq 'aerlinthe_first' }) | Select-Object -First 1
$revisit = @($CappedSession.Checkpoints | Where-Object { $_.name -eq 'aerlinthe_revisit' }) | Select-Object -First 1
if ($null -eq $first -or $null -eq $revisit) { return }
$managedLimit = [Math]::Max(256MB, [double]$first.resources.managedBytes * 0.40)
$gpuLimit = [Math]::Max(512MB, [double]$first.resources.trackedGpuBytes * 0.50)
if (($revisit.resources.managedBytes - $first.resources.managedBytes) -gt $managedLimit) {
$failures.Add("Aerlinthe revisit: managed memory grew beyond the connected gate tolerance")
}
if (($revisit.resources.trackedGpuBytes - $first.resources.trackedGpuBytes) -gt $gpuLimit) {
$failures.Add("Aerlinthe revisit: tracked GPU memory grew beyond the connected gate tolerance")
}
foreach ($property in @('particleOwners', 'effectOwners', 'lightOwners', 'scriptOwners', 'compositeTextureOwners', 'particleTextureOwners')) {
$before = [double]$first.resources.$property
$after = [double]$revisit.resources.$property
$limit = [Math]::Max(64.0, $before * 0.50)
if (($after - $before) -gt $limit) {
$failures.Add("Aerlinthe revisit: owner '$property' grew $before -> $after")
}
}
}
if (@(Get-Process -Name AcDream.App -ErrorAction SilentlyContinue).Count -gt 0) {
throw 'an AcDream.App client is already running; close it gracefully before the gate'
}
if (@(Get-NetUDPEndpoint -LocalPort 9000 -ErrorAction SilentlyContinue).Count -eq 0) {
throw 'local ACE is not listening on UDP port 9000'
}
if (-not (Test-Path -LiteralPath $AceLogPath)) {
throw "ACE log was not found: $AceLogPath"
}
if (-not $SkipBuild) {
& dotnet build (Join-Path $Repository 'AcDream.slnx') -c Release --no-restore
if ($LASTEXITCODE -ne 0) { throw "Release build failed with exit code $LASTEXITCODE" }
}
if (-not (Test-Path -LiteralPath $exe)) { throw "client executable not found: $exe" }
$capped = Invoke-Session `
'capped' `
(Join-Path $Repository 'tools\connected-world-lifecycle.route.txt') `
$false `
@('capped_login', 'aerlinthe_first', 'rynthid', 'facility_hub', 'holtburg_after_dungeon', 'aerlinthe_revisit') `
@('capped_login', 'aerlinthe_first', 'facility_hub', 'holtburg_after_dungeon', 'aerlinthe_revisit')
Add-SameLocationGates $capped
# The second process starts as soon as ACE records accepting the first
# process's transport Disconnect. No elapsed-time settle delay hides a
# shutdown race.
$null = Invoke-Session `
'uncapped-reconnect' `
(Join-Path $Repository 'tools\connected-world-reconnect.route.txt') `
$true `
@('uncapped_reconnect') `
@('uncapped_reconnect')
$report = [pscustomobject][ordered]@{
Passed = $failures.Count -eq 0
StartedUtc = $startedUtc.ToString('O')
FinishedUtc = [DateTime]::UtcNow.ToString('O')
Commit = (& git -C $Repository rev-parse HEAD).Trim()
SourceStatus = @(& git -C $Repository status --short)
SessionName = $env:SESSIONNAME
CollisionShadowEvery = $CollisionShadowEvery
VideoControllers = @(Get-CimInstance Win32_VideoController -ErrorAction SilentlyContinue |
ForEach-Object { [pscustomobject]@{
Name = $_.Name
DriverVersion = $_.DriverVersion
AdapterRam = $_.AdapterRAM
} })
Failures = @($failures)
Warnings = @($warnings)
Sessions = @($sessions)
}
$report | ConvertTo-Json -Depth 12 | Set-Content -LiteralPath $reportPath -Encoding utf8
Write-Output "REPORT=$reportPath"
Write-Output "RESULT=$(if ($report.Passed) { 'PASS' } else { 'FAIL' })"
foreach ($failure in $failures) { Write-Output "FAILURE=$failure" }
foreach ($warning in $warnings) { Write-Output "WARNING=$warning" }
if ($failures.Count -gt 0) { exit 1 }