Ships full retail-faithful sky-object rendering, 5-kind weather with deterministic per-day roll + storm lightning, dynamic-lighting shader UBO with retail hard-cutoff semantics, per-entity torch LightSource registration via Setup.Lights, ParticleRenderer for rain/snow, and TimeSync handshake wiring. F7 / F10 debug keys for time/weather cycling. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| AcDream.Core.Net.Tests | ||
| AcDream.Core.Tests | ||
| AcDream.Core.Tests.Fixtures.HelloPlugin | ||