acdream/docs/plans
Erik af68c56b91 docs: phase 2 implementation plan (tasks 1-10 full, 11-18 sketch)
Tasks 1-10 are fully specified TDD-bite-sized and cover Phase 2a:
scaffold + GfxObjMesh.Build + SurfaceDecoder + LandblockLoader +
SetupMesh.Flatten + WorldView + TextureCache + StaticMeshRenderer +
debug + visual verification. End state: Holtburg terrain with buildings
rendered and at least some textures resolved.

Tasks 11-18 are sketches for Phase 2b in a future session: terrain
atlas, 3x3 neighbor rendering, ICamera/FlyCamera/CameraController, and
the IGameState/IEvents plugin API growth. These will be re-planned
with fresh context once Phase 2a is known to work.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 17:27:53 +02:00
..
2026-04-10-phase-1-terrain-and-plugin-scaffold.md docs: phase 1 implementation plan 2026-04-10 09:17:49 +02:00
2026-04-10-phase-2-static-meshes-design.md docs(phase-2): refine design after DatReaderWriter spike 2026-04-10 17:18:43 +02:00
2026-04-10-phase-2-static-meshes-plan.md docs: phase 2 implementation plan (tasks 1-10 full, 11-18 sketch) 2026-04-10 17:27:53 +02:00
2026-04-10-plugin-architecture-design.md docs: plugin architecture design 2026-04-10 09:11:52 +02:00