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acdream
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460f95cb42
acdream
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src
/
AcDream.App
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Erik
460f95cb42
fix(anim): Phase L.1b route motion commands
2026-04-28 10:46:22 +02:00
..
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Input
fix(camera): smooth chase-camera Z follow so the jump arc is visible on screen
2026-04-26 18:00:58 +02:00
Plugins
feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
2026-04-10 20:29:29 +02:00
Rendering
fix(anim): Phase L.1b route motion commands
2026-04-28 10:46:22 +02:00
Streaming
feat(lighting): Phase G.2 — Setup.Lights + SetLightHook wiring
2026-04-19 10:46:49 +02:00
UI
docs+feat(ui): retail UI deep-dive research + C# port scaffold
2026-04-17 19:13:02 +02:00
AcDream.App.csproj
feat(spells):
#11
SpellTable - hydrate metadata from spells.csv at startup
2026-04-25 17:48:43 +02:00
Program.cs
feat(app): wire IGameState+IEvents into Program and SmokePlugin
2026-04-10 20:31:50 +02:00