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erik
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acdream
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45f88d2d18
acdream
/
tools
/
ShaderCompiler
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Erik
c38f6b8852
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
..
GlslVaryingLocations.cs
feat(render): Campaign V slice V6c - SPIR-V, pipelines, passes, and a Vulkan frame that draws
2026-07-28 08:17:24 +02:00
packages.neutral.lock.json
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
Program.cs
ci(render): make V9's first CI run green on both operating systems
2026-07-28 21:52:53 +02:00
ShaderCompiler.csproj
build: make release restore reproducible
2026-08-18 10:29:00 +02:00
VulkanGlslPreamble.cs
feat(render): V6e — move the world mesh's texture lookup to where Vulkan can express it
2026-07-28 09:21:22 +02:00