acdream/tests/AcDream.Core.Tests/Streaming
Erik 438bb681a5 feat(physics #145): Slice 1 — Position/Frame types + LandDefs.GetBlockOffset (0x0043e630)
Introduces the two value types (Frame, Position) that represent retail's
cell-relative position pair (acclient.h:30647/30658). Types are unused
by consumers yet — zero behavior change. Also ports LandDefs::get_block_offset
(pc:69189, @0x0043e630): world-meter offset between two named landblock ids,
the ONLY cross-cell translation primitive in retail physics. Conformance tests:
same-landblock→Zero, south-neighbour→(0,-192,0) (the exact #145 cascade cell),
east-neighbour→(+192,0,0), diagonal→(+192,+192,0). 4/4 pass; full Core suite
1522 passed / 0 failed. DatFrame alias added to 4 files that had using
DatReaderWriter.Types + using AcDream.Core.Physics in scope simultaneously.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 10:30:20 +02:00
..
DungeonStreamingGateTests.cs fix(streaming): #145 — teleport re-use via server-authoritative placement 2026-06-20 21:38:00 +02:00
GpuWorldStateActivatorTests.cs feat(physics #145): Slice 1 — Position/Frame types + LandDefs.GetBlockOffset (0x0043e630) 2026-06-21 10:30:20 +02:00
GpuWorldStateTests.cs fix(streaming): #138 — rescue persistent entities from the pending bucket on unload 2026-06-21 08:07:28 +02:00
GpuWorldStateTwoTierTests.cs feat(render): Phase A8 — indoor visibility + streaming fixes batch 2026-05-29 10:14:50 +02:00
LandblockEntityRehydratorTests.cs fix(streaming): #138 — re-hydrate server objects from the retained spawn table on reload 2026-06-21 08:06:41 +02:00
LandblockStreamerTests.cs feat(render): Phase A8 — indoor visibility + streaming fixes batch 2026-05-29 10:14:50 +02:00
StreamingControllerDungeonGateTests.cs fix(G.3): pre-collapse dungeon streaming at login/teleport — kill the login FPS ramp (#135) 2026-06-14 16:46:56 +02:00
StreamingControllerTests.cs feat(A.5 T13): StreamingController two-tier Tick 2026-05-10 07:56:57 +02:00
StreamingControllerTwoTierTests.cs feat(render): Phase A8 — indoor visibility + streaming fixes batch 2026-05-29 10:14:50 +02:00
StreamingRegionTests.cs feat(A.5 T4): StreamingRegion ComputeFirstTickDiff 2026-05-09 22:34:55 +02:00
StreamingRegionTwoTierTests.cs fix(A.5 T4-T6): bootstrap guard + dead enum + test cleanups 2026-05-09 22:49:35 +02:00