acdream/tests
Erik 3f3cfdac30 fix(ui): share primary panel placement
Port gmPanelUI's persistent parent placement semantics across Inventory, Character, and Magic while preserving each imported child's content and resize policy. Synchronize typed retained-window handles so drag, switching, close/reopen, and layout persistence all observe one canonical location; keep effect panels independent.

User-verified in normal Release. Release build and all 5,770 tests passed with five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 09:13:31 +02:00
..
AcDream.App.Tests fix(ui): share primary panel placement 2026-07-17 09:13:31 +02:00
AcDream.Bake.Tests fix(pipeline): MP1b review - bake CLI determinism + bounded memory 2026-07-05 22:14:31 +02:00
AcDream.Content.Tests feat(vfx): port retail effect scheduling and delivery 2026-07-14 09:25:44 +02:00
AcDream.Core.Net.Tests fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00
AcDream.Core.Tests fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat: port retail magic lifecycle and retained spell UI 2026-07-15 10:55:22 +02:00