acdream/docs/architecture
Erik 3f3cfdac30 fix(ui): share primary panel placement
Port gmPanelUI's persistent parent placement semantics across Inventory, Character, and Magic while preserving each imported child's content and resize policy. Synchronize typed retained-window handles so drag, switching, close/reopen, and layout persistence all observe one canonical location; keep effect panels independent.

User-verified in normal Release. Release build and all 5,770 tests passed with five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 09:13:31 +02:00
..
acdream-architecture.md fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00
code-structure.md feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
retail-divergence-register.md fix(ui): share primary panel placement 2026-07-17 09:13:31 +02:00
worldbuilder-inventory.md fix(portal): synchronize destination presentation state 2026-07-16 21:17:13 +02:00