| .. |
|
Audio
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
CharGen
|
fix(chargen): Campaign CC gate round 1 Batch G — real color wheel (DoColorSpots/DoGradDisk color rendering)
|
2026-08-16 14:16:14 +02:00 |
|
Chat
|
fix: social gate round 2, part 2 - confirmation-dialog sentences + the
|
2026-08-13 21:10:42 +02:00 |
|
Combat
|
fix(combat): #298 — admit player targets to melee/missile attack and the camera
|
2026-08-03 21:29:15 +02:00 |
|
Conformance
|
test: finish diagnostic classification
|
2026-08-18 13:41:17 +02:00 |
|
Fixtures
|
fix(physics): enforce retail step-down support radius (#273)
|
2026-07-31 12:10:03 +02:00 |
|
Input
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
Items
|
test: finish diagnostic classification
|
2026-08-18 13:41:17 +02:00 |
|
Lighting
|
perf(lighting): bound global light selection
|
2026-07-25 05:40:32 +02:00 |
|
Meshing
|
feat(vfx): bind effects to live animated poses
|
2026-07-14 10:56:01 +02:00 |
|
Physics
|
test: finish diagnostic classification
|
2026-08-18 13:41:17 +02:00 |
|
Player
|
feat(player): port retail augmentation stat chain
|
2026-07-31 08:08:23 +02:00 |
|
Plugins
|
fix(plugins): close LA5 ownership races
|
2026-08-14 19:28:14 +02:00 |
|
Properties
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
Rendering
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
Selection
|
refactor(net): converge live session state reset
|
2026-07-21 12:00:48 +02:00 |
|
Social
|
refactor(net): converge live session state reset
|
2026-07-21 12:00:48 +02:00 |
|
Spells
|
fix(ui): spell-bar drag-reorder works — the per-frame rebuild was destroying the dragged cell (#354)
|
2026-08-08 18:28:47 +02:00 |
|
Streaming
|
test: observe landblock worker joins
|
2026-08-18 13:03:30 +02:00 |
|
Terrain
|
test: make prerequisite lanes fail honestly
|
2026-08-18 12:09:41 +02:00 |
|
Textures
|
fix(ui): Campaign LA gate round 2 — character-select screen media resolution
|
2026-08-15 09:12:10 +02:00 |
|
Ui
|
feat(chat): port retail client command families
|
2026-07-13 14:50:15 +02:00 |
|
Vfx
|
fix(vfx): classify hardwareless particle emitters once
|
2026-07-27 00:03:44 +02:00 |
|
World
|
feat(ui): Campaign OP slice OP4 — the Character tab
|
2026-08-11 04:31:34 +02:00 |
|
AcDream.Core.Tests.csproj
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
GlobalUsings.cs
|
refactor(runtime): own local movement and outbound cadence
|
2026-07-26 12:33:53 +02:00 |
|
packages.neutral.lock.json
|
build: make release restore reproducible
|
2026-08-18 10:29:00 +02:00 |
|
xunit.runner.json
|
test: fix PhysicsResolveCapture/PhysicsDiagnostics static-leak isolation
|
2026-06-02 15:20:24 +02:00 |