Mirrors the InventoryPutObjInContainer 0x0022 handler which already does MoveItem + ConfirmMove. Without this, WieldItemOptimistic's pending snapshot would linger until the session ended (or incorrectly roll back on 0x00A0). ConfirmMove is a no-op when nothing is pending, so safe for server-initiated login wields. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| Cryptography | ||
| Messages | ||
| Packets | ||
| AcDream.Core.Net.csproj | ||
| GameEventWiring.cs | ||
| NetClient.cs | ||
| NOTICE.md | ||
| ObjectTableWiring.cs | ||
| WorldSession.cs | ||