acdream/tests
Erik be03146e30 #112 ROOT CAUSE: outdoor-seed pick lacked retail's growing-array walk - threshold tick-skip became absorbing
The instrumented capture (cottage-112-capture1.log) + dat replay pinned
the transparent-cottage mechanism end to end:

1. The A9B3 cottage's entry cell 0x104 is a 0.22 m-wide THRESHOLD band
   (x 184.68->184.46 at y~82). A running player (~13-16 cm/tick at
   30 Hz) can cross it BETWEEN two physics ticks - the tick where the
   centre is inside 0x104 never happens.
2. Our outdoor-seed branch ran CheckBuildingTransit over a landcell
   snapshot and STOPPED - building-admitted entry cells were never
   expanded. The tick after the skip (centre in 0x100, a deep room not
   building-portal-adjacent) found no containing candidate -> the pick
   kept the outdoor landcell FOREVER (absorbing): the user walked the
   whole interior classified outdoor (render faithfully drew an outdoor
   frame = transparent walls), promoting only on touching
   portal-adjacent 0x102's own volume minutes later (captured:
   0xA9B3003C -> 0xA9B30102 with no transitions in between).
3. Retail cannot strand: CObjCell::find_cell_list (0x0052b4e0) runs ONE
   growing-array walk for EVERY seed (0052b576-0052b5ab,
   cells[i]->find_transit_cells vtable dispatch over the GROWING array)
   - the landcell's building bridge admits 0x104 (the foot sphere still
   overlaps the band one tick after the skip) and the walk expands
   0x104's portals to 0x100 where containment wins. Recovery fires one
   tick after any skip.

Fix: BuildCellSetAndPickContaining now runs retail's single growing
walk for both seeds with per-cell-type dispatch (landcells ->
CLandCell::find_transit_cells 0x00533800 -> CSortCell 0x00534060 ->
check_building_transit 0x0052c5d0; envcells -> FindTransitCellsSphere
with the straddle gate + once-per-walk outside add). The old indoor
branch behavior is preserved (seed at index 0, hysteresis, straddle-
gated outdoor pick); the outdoor branch gains the expansion + the
indoor branch gains the retail landcell bridge dispatch for
straddle-admitted landcells.

Pins (dat-backed, Issue112MembershipTests): tick-skip recovery one tick
past the threshold (RED pre-fix); run-speed entry replay across tick
phases never strands outdoor; threshold-gap outdoor-seed keeps outdoor
(over-fix guard); entry-walk replay diagnostic prints the full
promotion chain (0x3C -> 0x104 -> 0x100 -> 0x103 -> 0x100 -> 0x102).

Suites: App 246+1skip / Core 1438+2skip / UI 420 / Net 294.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 11:35:52 +02:00
..
AcDream.App.Tests knife-edge port: polyClipFinish W=0 eye-plane clip + degenerate-view propagation; EyeInsidePortalOpening rescue DELETED 2026-06-11 21:44:23 +02:00
AcDream.Core.Net.Tests fix(retail): rotation rate, useability gate, retail toast strings 2026-05-16 12:17:54 +02:00
AcDream.Core.Tests #112 ROOT CAUSE: outdoor-seed pick lacked retail's growing-array walk - threshold tick-skip became absorbing 2026-06-12 11:35:52 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(physics): Cluster A — indoor BSP collision probe 2026-05-19 14:24:07 +02:00