acdream/docs/architecture
Erik 2215c76c7e feat(combat): port retail basic combat bar
Mount authored gmCombatUI, share one press/hold/release request state machine across DAT buttons and keybindings, and recover the exact 1.0s/0.8s power timing from matching retail x86. The same timer fixes jump charge, while ready-stance, response queueing, auto-repeat, layout binding, migration, and conformance coverage keep behavior architectural rather than panel-local.

Co-Authored-By: Codex <codex@openai.com>
2026-07-11 14:03:28 +02:00
..
acdream-architecture.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
code-structure.md feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
retail-divergence-register.md feat(combat): port retail basic combat bar 2026-07-11 14:03:28 +02:00
worldbuilder-inventory.md fix(pipeline): MP1a - sink delegate restores immediate side-stage enqueue (exception-path faithfulness) 2026-07-05 20:39:42 +02:00