Adds 5 tests to StreamingRegionTwoTierTests covering all tier-transition paths: - FarToNear promote (walk 2 east from initial center) - NullToNear teleport (loads 9 near + 40 far for a fully fresh region) - NearToFar demote only after NearRadius+2 hysteresis threshold - FarToNull unload only after FarRadius+2 hysteresis threshold - oscillation no-thrash: bouncing 1 LB across a near boundary fires 0 demotes and at most 5 promotes total (one initial settle of the x=100 near-column) Oscillation test fix: initialise the region at the oscillation midpoint (103,100) rather than at a distant starting center (100,100) so the initial move into the oscillation range doesn't itself trigger legitimate demotes, isolating the no-thrash invariant. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| .. | ||
| GpuWorldStateTests.cs | ||
| LandblockStreamerTests.cs | ||
| StreamingControllerTests.cs | ||
| StreamingRegionTests.cs | ||
| StreamingRegionTwoTierTests.cs | ||