acdream/tests/AcDream.App.Tests/Streaming/LocalPlayerTeleportControllerTests.cs
Erik 7771c07fb6 refactor(app): compose session and player startup
Move streaming, live-session, hydration, local-player, combat, and teleport construction behind the typed Phase-7 boundary. Add exact-owner runtime bindings and focused spawn-claim classification so partial startup rolls back without retaining old session targets while preserving the accepted construction and frame dependencies.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 18:28:32 +02:00

780 lines
27 KiB
C#

using System.Numerics;
using AcDream.App.Input;
using AcDream.App.Rendering;
using AcDream.App.Streaming;
using AcDream.App.Update;
using AcDream.App.World;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
using AcDream.Core.Physics;
using AcDream.Core.World;
namespace AcDream.App.Tests.Streaming;
public sealed class LocalPlayerTeleportControllerTests
{
[Fact]
public void DeferredNetworkOwnedBindingReleasesExactlyAndAllowsRebind()
{
var deferred = new DeferredLocalPlayerTeleportNetworkSink();
var first = new FakeNetworkSink();
var second = new FakeNetworkSink();
IDisposable firstBinding = deferred.BindOwned(first);
Assert.Throws<InvalidOperationException>(() => deferred.BindOwned(second));
firstBinding.Dispose();
using IDisposable secondBinding = deferred.BindOwned(second);
firstBinding.Dispose();
deferred.OnTeleportStarted(9);
Assert.Empty(first.Starts);
Assert.Equal([9u], second.Starts);
}
[Fact]
public void DestinationBeforeStart_IsReplayedOnceAfterPresentationActivates()
{
var harness = new Harness();
WorldSession.EntityPositionUpdate destination = Position(
cellId: 0x20210001u,
teleportSequence: 7,
x: 12f,
y: 34f,
z: 5f);
harness.Controller.OfferDestination(
destination,
teleportTimestampAdvanced: true);
Assert.Empty(harness.Streaming.PriorityWrites);
harness.Controller.OnTeleportStarted(7);
Assert.Equal(1, harness.Input.EndCount);
Assert.Equal(1, harness.Mode.EnterPortalCount);
Assert.Equal(Matrix4x4.Identity, harness.Presentation.BeginProjection);
Assert.Equal((0x2021FFFFu, LocalPlayerTeleportController.NearRingRadius),
Assert.Single(harness.Streaming.PriorityWrites));
Assert.True(harness.Reveal.Snapshot.IsActive);
Assert.Equal(WorldRevealKind.Portal, harness.Reveal.Snapshot.Kind);
harness.Controller.OfferDestination(
destination,
teleportTimestampAdvanced: false);
Assert.Single(harness.Streaming.PriorityWrites);
}
[Fact]
public void MissingPlayerController_KeepsStartAndDestinationPendingUntilProjectionExists()
{
var harness = new Harness();
harness.Mode.Controller = null;
harness.Controller.OnTeleportStarted(2);
harness.Controller.OfferDestination(
Position(0x20210001u, 2, 7f, 8f, 9f),
teleportTimestampAdvanced: true);
Assert.False(harness.Controller.IsActive);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
Assert.Null(harness.Presentation.BeginProjection);
harness.Mode.Controller = new PlayerMovementController(new PhysicsEngine());
harness.Mode.Controller.SetPosition(
Vector3.Zero,
0x20210001u,
Vector3.Zero);
harness.Controller.Tick(0.016f);
Assert.True(harness.Controller.IsActive);
Assert.Equal(0x20210001u, harness.Controller.ActiveDestinationCell);
Assert.NotNull(harness.Presentation.BeginProjection);
Assert.Single(harness.Streaming.PriorityWrites);
}
[Fact]
public void ControllerWithdrawnAfterActivation_KeepsAcceptedDestinationUntilItReturns()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(14);
Assert.True(harness.Controller.IsActive);
harness.Mode.Controller = null;
harness.Controller.OfferDestination(
Position(0x20210001u, 14, 7f, 8f, 9f),
teleportTimestampAdvanced: true);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
Assert.Empty(harness.Streaming.PriorityWrites);
harness.Mode.Controller = new PlayerMovementController(new PhysicsEngine());
harness.Mode.Controller.SetPosition(Vector3.Zero, 0x20210001u, Vector3.Zero);
harness.Controller.Tick(0.016f);
Assert.Equal(0x20210001u, harness.Controller.ActiveDestinationCell);
Assert.Single(harness.Streaming.PriorityWrites);
}
[Fact]
public void ControllerWithdrawnAfterAim_HoldsPresentationUntilModeRebuildsIt()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(15);
harness.Controller.OfferDestination(
Position(0x20210001u, 15, 7f, 8f, 9f),
teleportTimestampAdvanced: true);
harness.Mode.Controller = null;
harness.Presentation.Enqueue(TeleportAnimEvent.Place);
harness.Controller.Tick(0.016f);
Assert.Equal(default, harness.Placement.Position);
Assert.Empty(harness.Presentation.WorldReadyValues);
harness.Mode.RebuildOnEnter = () =>
{
var controller = new PlayerMovementController(new PhysicsEngine());
controller.SetPosition(Vector3.Zero, 0x20210001u, Vector3.Zero);
return controller;
};
harness.Controller.Tick(0.016f);
Assert.NotNull(harness.Mode.Controller);
Assert.Equal(new Vector3(7f, 8f, 9f), harness.Placement.Position);
}
[Fact]
public void SameLandblockDestination_DoesNotRecenterAndKeepsTranslatedPosition()
{
var harness = new Harness(centerX: 0x20, centerY: 0x21);
harness.Controller.OnTeleportStarted(3);
harness.Controller.OfferDestination(
Position(0x20210123u, 3, 20f, 30f, 4f),
teleportTimestampAdvanced: true);
harness.Presentation.EmitPlaceWhenReady = true;
harness.Controller.Tick(0.016f);
Assert.Empty(harness.Streaming.Recenters);
Assert.Equal(new Vector3(20f, 30f, 4f), harness.Placement.Position);
Assert.Equal(0x20210123u, harness.Placement.CellId);
Assert.False(harness.Placement.Forced);
}
[Fact]
public void CrossLandblockDestination_RecentersBeforeItCanBecomeReady()
{
var harness = new Harness(centerX: 0x20, centerY: 0x21);
harness.Mode.Controller!.SetPosition(
Vector3.Zero,
0x20210001u,
Vector3.Zero);
harness.Controller.OnTeleportStarted(4);
harness.Streaming.RecenterPending = true;
harness.Controller.OfferDestination(
Position(0x30310100u, 4, -2f, 8f, 9f),
teleportTimestampAdvanced: true);
harness.Presentation.EmitPlaceWhenReady = true;
harness.Controller.Tick(1f);
Assert.Equal((0x30, 0x31, true), Assert.Single(harness.Streaming.Recenters));
Assert.False(Assert.Single(harness.Presentation.WorldReadyValues));
Assert.Equal(default, harness.Placement.Position);
harness.Streaming.RecenterPending = false;
harness.Controller.Tick(0.016f);
Assert.Equal(new Vector3(-2f, 8f, 9f), harness.Placement.Position);
}
[Fact]
public void ReadinessHold_UsesWallClockAndForcesExactlyAtTenSeconds()
{
var harness = new Harness(worldReady: false);
harness.Controller.OnTeleportStarted(5);
harness.Controller.OfferDestination(
Position(0x20210001u, 5, 1f, 2f, 3f),
teleportTimestampAdvanced: true);
harness.Presentation.EmitPlaceWhenReady = true;
harness.Controller.Tick(9.5f);
Assert.False(Assert.Single(harness.Presentation.WorldReadyValues));
Assert.Equal(default, harness.Placement.Position);
harness.Controller.Tick(0.5f);
Assert.True(harness.Presentation.WorldReadyValues[^1]);
Assert.True(harness.Placement.Forced);
Assert.Equal(new Vector3(1f, 2f, 3f), harness.Placement.Position);
}
[Fact]
public void Place_ReconcilesInsidePlacementBeforeRevealMaterialized()
{
var order = new List<string>();
var harness = new Harness(order: order);
harness.Controller.OnTeleportStarted(8);
harness.Controller.OfferDestination(
Position(0x20210001u, 8, 4f, 5f, 6f),
teleportTimestampAdvanced: true);
order.Clear();
harness.Presentation.Enqueue(TeleportAnimEvent.Place);
harness.Controller.Tick(0.016f);
Assert.True(Index(order, "placement") < Index(order, "[world-reveal] event=materialized"));
Assert.True(Index(order, "[world-reveal] event=materialized") < Index(order, "priority-clear"));
Assert.Equal(1, harness.Reveal.PortalMaterializationCount);
}
[Fact]
public void LoginComplete_EntersWorldThenSendsThenCompletesAndResets()
{
var order = new List<string>();
var harness = new Harness(order: order);
harness.Controller.OnTeleportStarted(9);
harness.Controller.OfferDestination(
Position(0x20210001u, 9, 4f, 5f, 6f),
teleportTimestampAdvanced: true);
harness.Presentation.Enqueue(TeleportAnimEvent.Place);
harness.Controller.Tick(0.016f);
order.Clear();
harness.Presentation.Enqueue(TeleportAnimEvent.FireLoginComplete);
harness.Controller.Tick(0.016f);
Assert.True(Index(order, "enter-world") < Index(order, "login-complete"));
Assert.True(Index(order, "login-complete") < Index(order, "[world-reveal] event=complete"));
Assert.True(Index(order, "[world-reveal] event=complete") < Index(order, "presentation-reset"));
Assert.False(harness.Controller.IsActive);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
Assert.Equal(1, harness.Session.LoginCompleteCount);
}
[Fact]
public void NewerStart_ReplacesOldDestinationWithoutReusingIt()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(10);
harness.Controller.OfferDestination(
Position(0x20210001u, 10, 1f, 1f, 1f),
teleportTimestampAdvanced: true);
harness.Controller.OnTeleportStarted(11);
harness.Controller.Tick(LocalPlayerTeleportController.MaximumWorldHoldSeconds);
Assert.Equal(default, harness.Placement.Position);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
harness.Controller.OfferDestination(
Position(0x20210001u, 11, 2f, 2f, 2f),
teleportTimestampAdvanced: true);
harness.Presentation.Enqueue(TeleportAnimEvent.Place);
harness.Controller.Tick(0.016f);
Assert.Equal(new Vector3(2f), harness.Placement.Position);
}
[Fact]
public void SessionReset_ClearsTransitCancelsRevealAndRequiresRecenterConvergence()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(12);
harness.Controller.OfferDestination(
Position(0x20210001u, 12, 1f, 2f, 3f),
teleportTimestampAdvanced: true);
harness.Controller.ResetSession();
Assert.False(harness.Controller.IsActive);
Assert.True(harness.Reveal.Snapshot.Cancelled);
Assert.True(harness.Streaming.LastResetWasSessionEnding);
var failed = new Harness();
failed.Streaming.ResetResult = false;
Assert.Throws<InvalidOperationException>(() => failed.Controller.ResetSession());
}
[Fact]
public void StaleStart_DoesNotMutateInputModeOrPresentation()
{
var harness = new Harness();
harness.Authority.IsFresh = false;
harness.Controller.OnTeleportStarted(13);
Assert.Equal(0, harness.Input.EndCount);
Assert.Equal(0, harness.Mode.EnterPortalCount);
Assert.Null(harness.Presentation.BeginProjection);
Assert.False(harness.Controller.IsActive);
}
[Fact]
public void ReentrantNewStartDuringPlacement_CannotBeCompletedByOldTail()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(20);
harness.Controller.OfferDestination(
Position(0x20210001u, 20, 1f, 2f, 3f),
teleportTimestampAdvanced: true);
harness.Streaming.PriorityClearCount = 0;
harness.Placement.OnPlace = () => harness.Controller.OnTeleportStarted(21);
harness.Presentation.Enqueue(TeleportAnimEvent.Place);
harness.Controller.Tick(0.016f);
Assert.True(harness.Controller.IsActive);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
Assert.Equal(0, harness.Reveal.PortalMaterializationCount);
Assert.Equal(1, harness.Streaming.PriorityClearCount);
}
[Fact]
public void ReentrantNewStartDuringLoginComplete_PreservesReplacementLifetime()
{
var harness = new Harness();
harness.Controller.OnTeleportStarted(30);
harness.Controller.OfferDestination(
Position(0x20210001u, 30, 1f, 2f, 3f),
teleportTimestampAdvanced: true);
harness.Session.OnSend = () => harness.Controller.OnTeleportStarted(31);
harness.Presentation.Enqueue(TeleportAnimEvent.FireLoginComplete);
harness.Controller.Tick(0.016f);
Assert.True(harness.Controller.IsActive);
Assert.Equal(0u, harness.Controller.ActiveDestinationCell);
Assert.False(harness.Reveal.Snapshot.Completed);
Assert.Equal(1, harness.Session.LoginCompleteCount);
}
[Fact]
public void DisposeFailure_CanBeRetriedWithoutDoubleDisposingAfterSuccess()
{
var harness = new Harness();
harness.Presentation.DisposeFailuresRemaining = 1;
Assert.Throws<InvalidOperationException>(() => harness.Controller.Dispose());
harness.Controller.Dispose();
harness.Controller.Dispose();
Assert.Equal(2, harness.Presentation.DisposeCount);
}
[Fact]
public void ConcretePlacement_CommitsEntityControllerAndOneSpatialReconcile()
{
const uint guid = 0x50000001u;
const uint cell = 0x20210001u;
var world = new GpuWorldState();
world.AddLandblock(new LoadedLandblock(
0x2021FFFFu,
new DatReaderWriter.DBObjs.LandBlock(),
Array.Empty<WorldEntity>()));
var runtime = new LiveEntityRuntime(world, new NullResources());
runtime.RegisterLiveEntity(Spawn(guid, cell));
WorldEntity entity = runtime.MaterializeLiveEntity(
guid,
cell,
id => new WorldEntity
{
Id = id,
ServerGuid = guid,
SourceGfxObjOrSetupId = 0x02000001u,
Position = Vector3.Zero,
Rotation = Quaternion.Identity,
MeshRefs = Array.Empty<MeshRef>(),
})!;
var identity = new LocalPlayerIdentityState { ServerGuid = guid };
var controllerSlot = new LocalPlayerControllerSlot
{
Controller = new PlayerMovementController(new PhysicsEngine()),
};
controllerSlot.Controller.SetPosition(Vector3.Zero, cell, Vector3.Zero);
var cameras = new ChaseCameraInputState
{
Legacy = new ChaseCamera(),
Retail = new RetailChaseCamera(),
};
var origin = new LiveWorldOriginState();
origin.SetPlaceholder(0x20, 0x21);
var spatial = new FakeSpatialReconcile(() => new PlacementSnapshot(
entity.Position,
entity.ParentCellId ?? 0u,
entity.Rotation,
controllerSlot.Controller.Position,
controllerSlot.Controller.CellId,
controllerSlot.Controller.BodyOrientation));
var placement = new LocalPlayerTeleportPlacement(
new PhysicsEngine(),
runtime,
identity,
controllerSlot,
new LocalPlayerPhysicsHostSlot(),
cameras,
origin,
spatial);
var position = new Vector3(12f, 24f, 6f);
Quaternion rotation = Quaternion.CreateFromAxisAngle(Vector3.UnitZ, 0.5f);
placement.Place(position, cell, rotation, forced: false);
Assert.Equal(entity.Position, controllerSlot.Controller.Position);
Assert.Equal(entity.ParentCellId, controllerSlot.Controller.CellId);
Assert.Equal(cell & 0xFFFF0000u, entity.ParentCellId & 0xFFFF0000u);
Assert.Equal(rotation, entity.Rotation);
Assert.Equal(rotation, controllerSlot.Controller.BodyOrientation);
Assert.Equal(1, spatial.Count);
Assert.Equal(entity.Position, spatial.Snapshot.EntityPosition);
Assert.Equal(entity.ParentCellId, spatial.Snapshot.EntityCell);
Assert.Equal(entity.Rotation, spatial.Snapshot.EntityRotation);
Assert.Equal(
controllerSlot.Controller.Position,
spatial.Snapshot.ControllerPosition);
Assert.Equal(
controllerSlot.Controller.CellId,
spatial.Snapshot.ControllerCell);
Assert.Equal(
controllerSlot.Controller.BodyOrientation,
spatial.Snapshot.ControllerRotation);
}
private static int Index(IReadOnlyList<string> events, string prefix)
{
for (int i = 0; i < events.Count; i++)
{
if (events[i].StartsWith(prefix, StringComparison.Ordinal))
return i;
}
return int.MaxValue;
}
private static WorldSession.EntityPositionUpdate Position(
uint cellId,
ushort teleportSequence,
float x,
float y,
float z) => new(
0x50000001u,
new CreateObject.ServerPosition(
cellId,
x,
y,
z,
1f,
0f,
0f,
0f),
null,
null,
true,
1,
1,
teleportSequence,
1);
private static WorldSession.EntitySpawn Spawn(uint guid, uint cell) => new(
Guid: guid,
Position: new CreateObject.ServerPosition(
cell,
0f,
0f,
0f,
1f,
0f,
0f,
0f),
SetupTableId: 0x02000001u,
AnimPartChanges: [],
TextureChanges: [],
SubPalettes: [],
BasePaletteId: null,
ObjScale: null,
Name: "player",
ItemType: null,
MotionState: null,
MotionTableId: null);
private sealed class NullResources : ILiveEntityResourceLifecycle
{
public void Register(WorldEntity entity) { }
public void Unregister(WorldEntity entity) { }
}
private sealed class FakeSpatialReconcile : ILiveSpatialReconcilePhase
{
private readonly Func<PlacementSnapshot> _capture;
public FakeSpatialReconcile(Func<PlacementSnapshot> capture) =>
_capture = capture;
public int Count;
public PlacementSnapshot Snapshot;
public void Reconcile()
{
Snapshot = _capture();
Count++;
}
}
private readonly record struct PlacementSnapshot(
Vector3 EntityPosition,
uint EntityCell,
Quaternion EntityRotation,
Vector3 ControllerPosition,
uint ControllerCell,
Quaternion ControllerRotation);
private sealed class Harness
{
public readonly FakeAuthority Authority = new();
public readonly FakeInput Input = new();
public readonly FakeMode Mode;
public readonly FakeStreaming Streaming;
public readonly FakePlacement Placement;
public readonly FakeSession Session;
public readonly FakePresentation Presentation;
public readonly WorldRevealCoordinator Reveal;
public readonly LocalPlayerTeleportController Controller;
public Harness(
int centerX = 0x20,
int centerY = 0x21,
bool worldReady = true,
List<string>? order = null)
{
order ??= new List<string>();
Mode = new FakeMode(order);
Streaming = new FakeStreaming(centerX, centerY, order);
Placement = new FakePlacement(order);
Session = new FakeSession(order);
Presentation = new FakePresentation(order);
Reveal = new WorldRevealCoordinator(
isRenderNeighborhoodReady: (_, _) => worldReady,
isSpawnCellReady: _ => worldReady,
isTerrainNeighborhoodReady: (_, _) => worldReady,
areCompositeTexturesReady: () => worldReady,
prepareCompositeTextures: (_, _) => { },
invalidateCompositeTextures: () => { },
isSpawnClaimUnhydratable: _ => false,
log: order.Add);
Controller = new LocalPlayerTeleportController(
Authority,
Input,
Mode,
Streaming,
Reveal,
Placement,
Session,
Presentation);
}
}
private sealed class FakeAuthority : ILocalPlayerTeleportAuthority
{
public bool IsFresh = true;
public bool IsFreshStart(ushort sequence) => IsFresh;
}
private sealed class FakeInput : ILocalPlayerTeleportInputLifetime
{
public int EndCount;
public void EndMouseLook() => EndCount++;
}
private sealed class FakeMode : ILocalPlayerTeleportModeOperations
{
private readonly List<string> _order;
public FakeMode(List<string> order)
{
_order = order;
Controller = new PlayerMovementController(new PhysicsEngine());
Controller.SetPosition(Vector3.Zero, 0x20210001u, Vector3.Zero);
}
public PlayerMovementController? Controller { get; set; }
public Matrix4x4 Projection => Matrix4x4.Identity;
public int EnterPortalCount;
public Func<PlayerMovementController?>? RebuildOnEnter;
public bool TryEnterPortalSpace()
{
EnterPortalCount++;
Controller ??= RebuildOnEnter?.Invoke();
if (Controller is null)
return false;
Controller.State = PlayerState.PortalSpace;
return true;
}
public void EnterWorld()
{
_order.Add("enter-world");
if (Controller is { } controller)
controller.State = PlayerState.InWorld;
}
}
private sealed class FakeStreaming : ILocalPlayerTeleportStreamingOperations
{
private readonly List<string> _order;
public FakeStreaming(int centerX, int centerY, List<string> order)
{
CenterX = centerX;
CenterY = centerY;
_order = order;
}
public int CenterX { get; }
public int CenterY { get; }
public bool IsRecenterPending => RecenterPending;
public bool RecenterPending;
public bool ResetResult = true;
public bool LastResetWasSessionEnding;
public int PriorityClearCount;
public readonly List<(int X, int Y, bool Sealed)> Recenters = new();
public readonly List<(uint Landblock, int Radius)> PriorityWrites = new();
public bool BeginRecenter(int x, int y, bool isSealedDungeon)
{
Recenters.Add((x, y, isSealedDungeon));
return !RecenterPending;
}
public bool ResetRecenter(bool sessionEnding)
{
LastResetWasSessionEnding = sessionEnding;
return ResetResult;
}
public bool IsSealedDungeon(uint cellId) =>
(cellId & 0xFFFFu) >= 0x0100u;
public void SetPriority(uint landblockId, int radius) =>
PriorityWrites.Add((landblockId, radius));
public void ClearPriority()
{
PriorityClearCount++;
_order.Add("priority-clear");
}
}
private sealed class FakePlacement : ILocalPlayerTeleportPlacement
{
private readonly List<string> _order;
public FakePlacement(List<string> order) => _order = order;
public Vector3 Position;
public uint CellId;
public Quaternion Rotation;
public bool Forced;
public Action? OnPlace;
public void Place(Vector3 position, uint cellId, Quaternion rotation, bool forced)
{
_order.Add("placement");
Position = position;
CellId = cellId;
Rotation = rotation;
Forced = forced;
OnPlace?.Invoke();
}
}
private sealed class FakeSession : ILocalPlayerTeleportSession
{
private readonly List<string> _order;
public FakeSession(List<string> order) => _order = order;
public int LoginCompleteCount;
public Action? OnSend;
public void SendLoginComplete()
{
_order.Add("login-complete");
LoginCompleteCount++;
OnSend?.Invoke();
}
}
private sealed class FakeNetworkSink : ILocalPlayerTeleportNetworkSink
{
public List<uint> Starts { get; } = [];
public void OnTeleportStarted(uint sequence) => Starts.Add(sequence);
public void OfferDestination(
WorldSession.EntityPositionUpdate update,
bool teleportTimestampAdvanced)
{
}
public void ResetSession()
{
}
}
private sealed class FakePresentation : ILocalPlayerTeleportPresentation
{
private readonly List<string> _order;
private readonly Queue<IReadOnlyList<TeleportAnimEvent>> _events = new();
public FakePresentation(List<string> order) => _order = order;
public bool IsPortalViewportVisible { get; private set; }
public int CurrentTunnelFrame => 72;
public Matrix4x4? BeginProjection;
public bool EmitPlaceWhenReady;
public readonly List<bool> WorldReadyValues = new();
public int DisposeFailuresRemaining;
public int DisposeCount;
public void Enqueue(params TeleportAnimEvent[] events) => _events.Enqueue(events);
public void Begin(Matrix4x4 projection)
{
BeginProjection = projection;
_order.Add("presentation-begin");
}
public (TeleportAnimSnapshot Snapshot, IReadOnlyList<TeleportAnimEvent> Events)
Tick(float deltaSeconds, bool worldReady)
{
WorldReadyValues.Add(worldReady);
if (_events.Count > 0)
return (default, _events.Dequeue());
if (EmitPlaceWhenReady && worldReady)
{
EmitPlaceWhenReady = false;
return (default, new[] { TeleportAnimEvent.Place });
}
return (default, Array.Empty<TeleportAnimEvent>());
}
public void TickTunnel(float deltaSeconds) => _order.Add("tunnel-tick");
public void EnterTunnel() => IsPortalViewportVisible = true;
public void ExitTunnel() => IsPortalViewportVisible = false;
public void Reset()
{
_order.Add("presentation-reset");
IsPortalViewportVisible = false;
BeginProjection = null;
_events.Clear();
}
public Matrix4x4 ApplyViewPlane(Matrix4x4 projection) => projection;
public ICamera ApplyViewPlane(ICamera camera) => camera;
public void DrawPortalViewport(int width, int height, Matrix4x4 projection) { }
public void Dispose()
{
DisposeCount++;
if (DisposeFailuresRemaining-- > 0)
throw new InvalidOperationException("injected disposal failure");
}
}
}