acdream/tests/AcDream.App.Tests/Rendering/Wb/WbDrawDispatcherCompositeWarmupTests.cs
Erik 749e8ceeb1 fix(rendering): bound portal resource lifetime
Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
2026-07-18 21:35:16 +02:00

112 lines
3.6 KiB
C#

using System.Numerics;
using AcDream.App.Rendering.Wb;
using AcDream.Core.World;
namespace AcDream.App.Tests.Rendering.Wb;
public sealed class WbDrawDispatcherCompositeWarmupTests
{
private const uint Destination = 0x1234FFFFu;
[Fact]
public void NewlyPublishedEntitySnapshotRequiresRebuildAfterPriorSnapshotWasReady()
{
IReadOnlyList<WorldEntity> emptyReadySnapshot = Array.Empty<WorldEntity>();
IReadOnlyList<WorldEntity> publishedDestinationSnapshot =
[CreateEntity(parentCell: Destination, withPalette: true)];
Assert.True(WbDrawDispatcher.RequiresCompositeWarmupRebuild(
emptyReadySnapshot,
Destination,
currentRadius: 0,
currentGeneration: 0,
publishedDestinationSnapshot,
nextGeneration: 1,
Destination,
nextRadius: 0));
}
[Fact]
public void MutatedStableEntityViewRequiresRebuildWhenGenerationChanges()
{
IReadOnlyList<WorldEntity> stableView = new List<WorldEntity>();
Assert.True(WbDrawDispatcher.RequiresCompositeWarmupRebuild(
stableView,
Destination,
currentRadius: 0,
currentGeneration: 41,
stableView,
nextGeneration: 42,
Destination,
nextRadius: 0));
}
[Fact]
public void PaletteEntityInsideDestinationRadiusIsCandidate()
{
WorldEntity entity = CreateEntity(parentCell: 0x1235FFFEu, withPalette: true);
Assert.True(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 1));
}
[Fact]
public void EntityOutsideDestinationRadiusIsExcluded()
{
WorldEntity entity = CreateEntity(parentCell: 0x1236FFFEu, withPalette: true);
Assert.False(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 1));
}
[Fact]
public void CellLessEntityIsExcludedFromKnownDestination()
{
WorldEntity entity = CreateEntity(parentCell: null, withPalette: true);
Assert.False(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 1));
}
[Fact]
public void SameLandblockIndoorCellIsCandidateAtZeroRadius()
{
WorldEntity entity = CreateEntity(parentCell: 0x1234012Au, withPalette: true);
Assert.True(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 0));
}
[Fact]
public void EntityWithoutPaletteOrSurfaceOverridesIsExcluded()
{
WorldEntity entity = CreateEntity(parentCell: Destination, withPalette: false);
Assert.False(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 0));
}
[Fact]
public void SurfaceOverrideEntityIsCandidateWithoutPalette()
{
WorldEntity entity = CreateEntity(parentCell: Destination, withPalette: false);
entity.MeshRefs =
[
new MeshRef(0x01000001u, Matrix4x4.Identity)
{
SurfaceOverrides = new Dictionary<uint, uint> { [0x08000001u] = 0x05000001u },
},
];
Assert.True(WbDrawDispatcher.IsCompositeWarmupCandidate(entity, Destination, radius: 0));
}
private static WorldEntity CreateEntity(uint? parentCell, bool withPalette) => new()
{
Id = 1,
SourceGfxObjOrSetupId = 0x01000001u,
Position = Vector3.Zero,
Rotation = Quaternion.Identity,
MeshRefs = [new MeshRef(0x01000001u, Matrix4x4.Identity)],
ParentCellId = parentCell,
PaletteOverride = withPalette
? new PaletteOverride(0x04000001u, Array.Empty<PaletteOverride.SubPaletteRange>())
: null,
};
}