Process animation completion at the retail process_hooks boundary, then run targeting, movement, PartArray completion, and PositionManager in the named UpdateObjectInternal order for local, remote, hidden, and position-less animated objects. Retire TS-42 with deterministic conformance coverage.\n\nCo-authored-by: OpenAI Codex <codex@openai.com> |
||
|---|---|---|
| .. | ||
| EntityEffectControllerTests.cs | ||
| EntityEffectPoseRegistryTests.cs | ||
| EntityEffectProfileTests.cs | ||
| EntityScriptActivatorTests.cs | ||
| IndexedSetupPartPoseBuilderTests.cs | ||
| LiveEntityLightControllerTests.cs | ||
| ParticleVisibilityControllerTests.cs | ||