acdream/tests/AcDream.App.Tests/Physics
Erik c5ab99081c fix(motion): restore retail object manager order
Process animation completion at the retail process_hooks boundary, then run targeting, movement, PartArray completion, and PositionManager in the named UpdateObjectInternal order for local, remote, hidden, and position-less animated objects. Retire TS-42 with deterministic conformance coverage.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
2026-07-19 21:40:14 +02:00
..
InboundInterpretedMotionFactoryTests.cs fix(combat): apply server attack motions locally 2026-07-11 13:34:55 +02:00
PlayerMovementHiddenTests.cs feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
PlayerOutboundPositionTests.cs fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
ProjectileControllerTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RemotePhysicsUpdaterTests.cs fix(motion): restore retail object manager order 2026-07-19 21:40:14 +02:00
RemoteTeleportControllerTests.cs feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
RemoteTeleportHookTests.cs feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
RemoteTeleportPlacementTests.cs feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00