acdream/docs
Erik 304327b0a4 docs: R2-R4 visual pass PASSED (user-verified) - file #165 wall-swallow + #166 slope-landing sled; next entry R5
All four visual-pass items confirmed by the user's eyes (jump/ledge
momentum, run-in-circles blend, stop settle, retail-observer view of
+Acdream). Two observations filed from the pass:

- #165: retail movers observed from acdream penetrate walls a bit
  ("swallowed") instead of stopping flush - remote-DR collision class,
  PROBE_RESOLVE capture is the first investigative step.
- #166: downhill-jump landing glide+bounce (retail sled) absent - the
  register predicted this exact gap (AD-25 risk column) - composite of
  AD-25 + AP-7 + TS-4, retire together post-R6 per the user's
  "polish later" call.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 17:59:45 +02:00
..
architecture fix(R4): #161 remote landing stuck in falling pose - apply-pass params decode 2026-07-03 17:00:03 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans docs(R4-V6): register sweep + roadmap + plan trail - R4 SHIPPED 2026-07-03 13:29:14 +02:00
research docs: R2-R4 visual pass PASSED (user-verified) - file #165 wall-swallow + #166 slope-landing sled; next entry R5 2026-07-03 17:59:45 +02:00
superpowers feat(L.2b): outbound movement wire parity — RawMotionState default-difference, JumpPack, contact byte 2026-06-30 22:30:01 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md docs: R2-R4 visual pass PASSED (user-verified) - file #165 wall-swallow + #166 slope-landing sled; next entry R5 2026-07-03 17:59:45 +02:00