acdream/src/AcDream.App
Erik 2dd5cb80d2 fix(ui): assess retained items on right click
Port UIElement_ItemList's physical-item right-click branch through the shared retained list. Select and appraise backpack, loot, paperdoll, and shortcut items through their canonical owners, while preventing RMB movement from lifting items or issuing appraisal requests.

Co-authored-by: Codex <codex@openai.com>
2026-07-24 05:55:51 +02:00
..
Audio refactor(app): compose content effects and audio startup 2026-07-22 15:36:05 +02:00
Combat refactor(app): complete session startup composition 2026-07-22 18:49:31 +02:00
Composition feat(ui): port retail creature appraisal presentation 2026-07-23 12:55:24 +02:00
Diagnostics test(app): add canonical connected soak snapshots 2026-07-22 20:01:06 +02:00
Input feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Interaction feat(input): assess world objects on right click 2026-07-24 05:42:28 +02:00
Net feat(ui): port retail appraisal panel 2026-07-23 11:34:08 +02:00
Physics refactor(app): compose live presentation startup 2026-07-22 17:55:15 +02:00
Plugins feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
Rendering feat(ui): port retail creature appraisal presentation 2026-07-23 12:55:24 +02:00
Settings refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Spells fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
Streaming refactor(app): compose session and player startup 2026-07-22 18:28:32 +02:00
Studio fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
UI fix(ui): assess retained items on right click 2026-07-24 05:55:51 +02:00
Update refactor(lifetime): own render resource prefixes 2026-07-22 14:42:14 +02:00
World fix(runtime): restore interaction completion ownership 2026-07-23 05:51:51 +02:00
AcDream.App.csproj fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Program.cs feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
RuntimeDatCollectionFactory.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptions.cs refactor(render): extract world frame preparation 2026-07-22 05:54:00 +02:00