acdream/tests/AcDream.App.Tests
Erik 2cca994b9f fix(streaming): block login on complete world reveal
Make initial login and portal arrival consume one WorldRevealReadinessBarrier that joins near-tier mesh publication, destination composite uploads, and collision residency before normal world geometry becomes visible. This ports retail SmartBox's blocking-cell completion edge into the asynchronous client instead of exposing a ground-only login.

Add focused outdoor, indoor, texture, and invalid-claim tests; update the retail pseudocode, architecture, divergence record, issue ledger, roadmap baseline, and synchronized agent guidance.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-20 16:08:03 +02:00
..
Combat fix(gameplay): reconcile wield ownership and target facing 2026-07-15 08:19:23 +02:00
Input feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Physics feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming fix(streaming): block login on complete world reveal 2026-07-20 16:08:03 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI test(runtime): add unattended connected R6 soak 2026-07-20 12:12:08 +02:00
World feat(physics): port retail complete object frame pipeline 2026-07-20 09:10:31 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FrameProfilerReportTests.cs fix #225: stabilize render pacing and frame CPU 2026-07-19 06:29:30 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs feat(ui): D.2b item interaction + retail cursors + live character sheet 2026-07-03 09:18:43 +02:00
RuntimeOptionsTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00