acdream/docs
Erik 2950cd5740 docs: rewrite handoff — M2 redirected from "kill a drudge" to indoor walkability
User chose fundamentals-first after M1 landed: indoor walking is
untested (M1 only verified outdoor + doorway), indoor lighting is
broken, camera clips into walls indoors. Better to fix indoor
foundations before stacking combat on top.

Three sub-phases proposed for the new M2:
  1. Camera correctness (~1 day)
  2. Indoor collision audit (~1 week)
  3. Indoor lighting basics (~1-2 weeks)

Combat ("Kill a drudge") slides to M3.

Next session opens with superpowers:brainstorming to scope the
demo scenario + agree on sub-phase boundaries + update the
milestones doc + CLAUDE.md to formalize the reorder.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-16 21:01:30 +02:00
..
architecture docs(architecture): WorldBuilder inventory + CLAUDE.md alignment 2026-05-08 08:31:03 +02:00
audit docs: update audit — Sprint 1 items verified (sequence counters + scenery LCG) 2026-04-13 13:51:39 +02:00
plans milestone: M1 landed; flip "currently working toward" to M2 2026-05-16 17:29:21 +02:00
research docs: rewrite handoff — M2 redirected from "kill a drudge" to indoor walkability 2026-05-16 21:01:30 +02:00
superpowers feat(retail): Phase B.6 — server-driven auto-walk done right 2026-05-16 16:14:44 +02:00
bugs.md docs: update bugs.md — close BUG-002/003/004, add BUG-005/006/007 2026-04-14 12:17:31 +02:00
ISSUES.md feat(retail): Phase B.6 — server-driven auto-walk done right 2026-05-16 16:14:44 +02:00