acdream/tests/AcDream.App.Tests/Rendering/Vfx/ParticleVisibilityControllerTests.cs
Erik 28e1cf8029 refactor(render): extract world scene frame owner
Move fallback and PView world drawing, shared alpha, particles, visibility, selection, and diagnostics behind focused frame owners. Make exceptional frames failure-atomic by restoring the shared GL baseline and preserving primary alpha failures through cleanup.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 07:22:09 +02:00

98 lines
3.4 KiB
C#

using System.Numerics;
using AcDream.App.Rendering.Vfx;
using AcDream.Core.Vfx;
namespace AcDream.App.Tests.Rendering.Vfx;
public sealed class ParticleVisibilityControllerTests
{
[Fact]
public void CompletedRetailViewFeedsNextParticleUpdate()
{
var particles = new ParticleSystem(new EmitterDescRegistry(), new Random(1));
int handle = particles.SpawnEmitter(
new EmitterDesc
{
DatId = 0x32000001u,
Type = ParticleType.Still,
MaxDegradeDistance = 100f,
MaxParticles = 1,
InitialParticles = 1,
LifetimeMin = 10f,
LifetimeMax = 10f,
},
Vector3.Zero,
attachedObjectId: 99u);
particles.UpdateEmitterOwnerCell(handle, 0x01010001u);
var controller = new ParticleVisibilityController();
controller.BeginFrame(Vector3.Zero);
controller.UseWorldView();
controller.MarkVisibleCells(new HashSet<uint> { 0x01010001u });
controller.CompleteFrame();
controller.Apply(particles, 1f);
Assert.True(Assert.Single(particles.EnumerateEmitters()).ViewEligible);
Assert.Equal(handle, Assert.Single(particles.EnumerateEmitters()).Handle);
}
[Fact]
public void UnresolvedFramePublishesEmptyWorldView()
{
var particles = new ParticleSystem(new EmitterDescRegistry(), new Random(1));
int handle = particles.SpawnEmitter(
new EmitterDesc
{
DatId = 0x32000002u,
Type = ParticleType.Still,
MaxDegradeDistance = 100f,
MaxParticles = 1,
},
Vector3.Zero,
attachedObjectId: 42u);
particles.UpdateEmitterOwnerCell(handle, 0x01010001u);
var controller = new ParticleVisibilityController();
controller.BeginFrame(Vector3.Zero);
controller.UseWorldView();
controller.CompleteFrame();
controller.Apply(particles, 1f);
Assert.False(Assert.Single(particles.EnumerateEmitters()).ViewEligible);
controller.BeginFrame(Vector3.Zero);
controller.CompleteFrame();
controller.Apply(particles, 1f);
Assert.False(Assert.Single(particles.EnumerateEmitters()).ViewEligible);
}
[Fact]
public void AbortedFrame_PreservesTheLastCompletedWorldView()
{
var particles = new ParticleSystem(new EmitterDescRegistry(), new Random(1));
int handle = particles.SpawnEmitter(
new EmitterDesc
{
DatId = 0x32000003u,
Type = ParticleType.Still,
MaxDegradeDistance = 100f,
MaxParticles = 1,
},
Vector3.Zero,
attachedObjectId: 42u);
particles.UpdateEmitterOwnerCell(handle, 0x01010001u);
var controller = new ParticleVisibilityController();
controller.BeginFrame(Vector3.Zero);
controller.UseWorldView();
controller.MarkVisibleCells([0x01010001u]);
controller.CompleteFrame();
controller.BeginFrame(new Vector3(1000f, 1000f, 0f));
controller.UseWorldView();
controller.MarkVisibleCells([0x02020001u]);
controller.AbortFrame();
controller.Apply(particles, 1f);
Assert.True(Assert.Single(particles.EnumerateEmitters()).ViewEligible);
}
}