When AnimationSequencer.SetCycle transitions between forward-locomotion
cycles (Walk↔Run, Walk↔WalkBackward, etc.) — i.e. when both old and new
motion's low byte is in {0x05 WalkForward, 0x06 WalkBackward, 0x07
RunForward} — do a full queue drain + _currNode/_firstCyclic reset
(matching the existing skipTransitionLink branch) instead of just
ClearCyclicTail. Without this, _currNode is left pointing into the
previous cycle's non-cyclic head (link frames from the prior Ready→walk
transition), and the visible legs continue playing those head frames
before reaching the new run cycle.
Investigation findings (cdb live trace of retail at
tools/cdb-scripts/walk_run_motion_trace.log):
Retail's actual approach is "additive add_to_queue with no truncate" —
MotionTableManager handles the natural progression via per-tick
CheckForCompletedMotions / remove_redundant_links cleanup. Acdream
doesn't have that machinery, so this fix is the closest viable
emulation: force the queue back to a clean state and rebuild from
scratch on the locomotion-cycle transition.
User-reported symptom this addresses (walk→run direct transition,
release shift while W held): visible animation cycle did not switch
until next motion event. Verified via FWD_WIRE + SETCYCLE diags that
both ACE and our SetCycle are firing correctly on the transition.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
707 lines
98 KiB
Text
707 lines
98 KiB
Text
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************* Preparing the environment for Debugger Extensions Gallery repositories **************
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ExtensionRepository : Implicit
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UseExperimentalFeatureForNugetShare : true
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AllowNugetExeUpdate : true
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NonInteractiveNuget : true
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AllowNugetMSCredentialProviderInstall : true
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AllowParallelInitializationOfLocalRepositories : true
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EnableRedirectToChakraJsProvider : false
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-- Configuring repositories
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----> Repository : LocalInstalled, Enabled: true
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----> Repository : UserExtensions, Enabled: true
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>>>>>>>>>>>>> Preparing the environment for Debugger Extensions Gallery repositories completed, duration 0.000 seconds
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************* Waiting for Debugger Extensions Gallery to Initialize **************
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>>>>>>>>>>>>> Waiting for Debugger Extensions Gallery to Initialize completed, duration 0.031 seconds
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----> Repository : UserExtensions, Enabled: true, Packages count: 0
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----> Repository : LocalInstalled, Enabled: true, Packages count: 29
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Microsoft (R) Windows Debugger Version 10.0.28000.1839 X86
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Copyright (c) Microsoft Corporation. All rights reserved.
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*** wait with pending attach
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************* Path validation summary **************
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Response Time (ms) Location
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Deferred srv*
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Symbol search path is: srv*
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Executable search path is:
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ModLoad: 00400000 0096c000 C:\Turbine\Asheron's Call\acclient.exe
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ModLoad: 77720000 778df000 C:\WINDOWS\SYSTEM32\ntdll.dll
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ModLoad: 77330000 77420000 C:\WINDOWS\System32\KERNEL32.DLL
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ModLoad: 76d60000 7702a000 C:\WINDOWS\System32\KERNELBASE.dll
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ModLoad: 743f0000 7449e000 C:\WINDOWS\SYSTEM32\apphelp.dll
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ModLoad: 73690000 73921000 C:\WINDOWS\SYSTEM32\AcLayers.DLL
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ModLoad: 76b20000 76be7000 C:\WINDOWS\System32\msvcrt.dll
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ModLoad: 76040000 76062000 C:\WINDOWS\System32\GDI32.dll
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ModLoad: 761a0000 761ba000 C:\WINDOWS\System32\win32u.dll
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ModLoad: 74be0000 74ccb000 C:\WINDOWS\System32\gdi32full.dll
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ModLoad: 77430000 774b5000 C:\WINDOWS\System32\msvcp_win.dll
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ModLoad: 770a0000 771b0000 C:\WINDOWS\System32\ucrtbase.dll
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ModLoad: 74e50000 7501f000 C:\WINDOWS\System32\USER32.dll
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ModLoad: 775e0000 7769c000 C:\WINDOWS\System32\RPCRT4.dll
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ModLoad: 6a180000 6a3e5000 C:\WINDOWS\SYSTEM32\AcGenral.DLL
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ModLoad: 75980000 75a03000 C:\WINDOWS\System32\sechost.dll
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ModLoad: 74a80000 74ad2000 C:\WINDOWS\System32\SHLWAPI.dll
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ModLoad: 75290000 75974000 C:\WINDOWS\System32\Windows.Storage.dll
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ModLoad: 76880000 76b12000 C:\WINDOWS\System32\combase.dll
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ModLoad: 74ae0000 74b62000 C:\WINDOWS\System32\advapi32.dll
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ModLoad: 76bf0000 76d43000 C:\WINDOWS\System32\ole32.dll
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ModLoad: 75030000 750cf000 C:\WINDOWS\System32\OLEAUT32.dll
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ModLoad: 75110000 751e2000 C:\WINDOWS\System32\shcore.dll
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ModLoad: 76240000 7687a000 C:\WINDOWS\System32\SHELL32.dll
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ModLoad: 771d0000 772c9000 C:\WINDOWS\System32\wintypes.dll
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ModLoad: 749f0000 74a70000 C:\WINDOWS\SYSTEM32\UxTheme.dll
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ModLoad: 6a720000 6a753000 C:\WINDOWS\SYSTEM32\WINMM.dll
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ModLoad: 6a700000 6a716000 C:\WINDOWS\SYSTEM32\samcli.dll
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ModLoad: 6a6e0000 6a6fa000 C:\WINDOWS\SYSTEM32\MSACM32.dll
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ModLoad: 74810000 74818000 C:\WINDOWS\SYSTEM32\VERSION.dll
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ModLoad: 72860000 72888000 C:\WINDOWS\SYSTEM32\USERENV.dll
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ModLoad: 6c8c0000 6c8e6000 C:\WINDOWS\SYSTEM32\dwmapi.dll
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ModLoad: 6d0c0000 6d269000 C:\WINDOWS\SYSTEM32\urlmon.dll
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ModLoad: 6a650000 6a6da000 C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
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ModLoad: 740a0000 740c9000 C:\WINDOWS\SYSTEM32\ntmarta.dll
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ModLoad: 6a630000 6a649000 C:\WINDOWS\SYSTEM32\MPR.dll
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ModLoad: 6ce40000 6ce6b000 C:\WINDOWS\SYSTEM32\SspiCli.dll
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ModLoad: 6ce70000 6d0b1000 C:\WINDOWS\SYSTEM32\iertutil.dll
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ModLoad: 73930000 7396e000 C:\WINDOWS\SYSTEM32\cfgmgr32.dll
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ModLoad: 72830000 7284e000 C:\WINDOWS\SYSTEM32\srvcli.dll
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ModLoad: 72b30000 72b3b000 C:\WINDOWS\SYSTEM32\netutils.dll
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ModLoad: 750e0000 75105000 C:\WINDOWS\System32\IMM32.DLL
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ModLoad: 6a0e0000 6a171000 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.26100.8115_none_cf9a25ee8eaab31f\COMCTL32.dll
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ModLoad: 7c080000 7c0f7000 C:\Turbine\Asheron's Call\MSVCP70.dll
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ModLoad: 6a620000 6a628000 C:\WINDOWS\SYSTEM32\WSOCK32.dll
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ModLoad: 7c000000 7c054000 C:\Turbine\Asheron's Call\MSVCR70.dll
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ModLoad: 77030000 77099000 C:\WINDOWS\System32\WS2_32.dll
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ModLoad: 10000000 10012000 C:\Turbine\Asheron's Call\zlib1.dll
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ModLoad: 6a060000 6a0d6000 C:\WINDOWS\SYSTEM32\DSOUND.dll
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ModLoad: 69fc0000 6a05a000 C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
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ModLoad: 6a4a0000 6a4f5000 C:\WINDOWS\SYSTEM32\powrprof.dll
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ModLoad: 6a450000 6a475000 C:\WINDOWS\SYSTEM32\winmmbase.dll
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ModLoad: 6a610000 6a619000 C:\WINDOWS\SYSTEM32\msdmo.dll
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ModLoad: 6a480000 6a48e000 C:\WINDOWS\SYSTEM32\UMPDC.dll
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ModLoad: 69f50000 69fbb000 C:\Program Files (x86)\Decal 3.0\Inject.dll
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ModLoad: 69f40000 69f46000 C:\WINDOWS\SYSTEM32\MSIMG32.dll
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ModLoad: 69e80000 69e9d000 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
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ModLoad: 69ea0000 69f36000 C:\WINDOWS\SYSTEM32\MSVCP140.dll
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ModLoad: 02e00000 03060000 C:\WINDOWS\SYSTEM32\d3dx9_30.dll
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ModLoad: 6c740000 6c8ba000 C:\WINDOWS\SYSTEM32\d3d9.dll
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ModLoad: 6c700000 6c736000 C:\WINDOWS\SYSTEM32\dxcore.dll
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ModLoad: 001d0000 001d5000 C:\Turbine\Asheron's Call\corestrings.dll
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ModLoad: 74860000 7487d000 C:\WINDOWS\SYSTEM32\profapi.dll
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ModLoad: 745a0000 745b5000 C:\WINDOWS\SYSTEM32\kernel.appcore.dll
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ModLoad: 761c0000 76234000 C:\WINDOWS\System32\bcryptPrimitives.dll
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ModLoad: 76070000 760f6000 C:\WINDOWS\System32\clbcatq.dll
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ModLoad: 69cb0000 69e71000 C:\Windows\System32\msxml6.dll
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ModLoad: 69a60000 69a7a000 C:\WINDOWS\System32\DriverStore\FileRepository\u0198975.inf_amd64_cab3843582148687\B025836\atidx9loader32.dll
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ModLoad: 679d0000 69a51000 C:\WINDOWS\System32\DriverStore\FileRepository\u0198975.inf_amd64_cab3843582148687\B025836\AMDXN32.DLL
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ModLoad: 75a10000 75e61000 C:\WINDOWS\System32\SETUPAPI.dll
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ModLoad: 6a500000 6a60b000 C:\WINDOWS\SYSTEM32\dxgi.dll
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ModLoad: 743b0000 743cc000 C:\WINDOWS\SYSTEM32\BCrypt.dll
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ModLoad: 679a0000 679ce000 C:\WINDOWS\System32\DriverStore\FileRepository\u0198975.inf_amd64_cab3843582148687\B025836\amdihk32.dll
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ModLoad: 6a3f0000 6a43f000 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
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ModLoad: 774c0000 775d8000 C:\WINDOWS\System32\MSCTF.dll
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ModLoad: 6ae90000 6af93000 C:\WINDOWS\SYSTEM32\textinputframework.dll
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ModLoad: 6adb0000 6ae8d000 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
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ModLoad: 6ab10000 6ada2000 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
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ModLoad: 744b0000 744ba000 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
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ModLoad: 69c70000 69ca8000 C:\WINDOWS\SYSTEM32\DINPUT8.DLL
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ModLoad: 69af0000 69c62000 C:\WINDOWS\SYSTEM32\inputhost.dll
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ModLoad: 69ae0000 69aeb000 C:\WINDOWS\SYSTEM32\HID.DLL
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ModLoad: 66e30000 66e54000 C:\WINDOWS\SYSTEM32\DEVOBJ.dll
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ModLoad: 76110000 76177000 C:\WINDOWS\System32\WINTRUST.dll
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ModLoad: 75e70000 75f79000 C:\WINDOWS\System32\CRYPT32.dll
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ModLoad: 745e0000 745ee000 C:\WINDOWS\SYSTEM32\MSASN1.dll
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ModLoad: 69a80000 69ad7000 C:\Program Files (x86)\Decal 3.0\Decal.dll
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ModLoad: 6f410000 6f424000 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
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ModLoad: 6f3d0000 6f402000 C:\WINDOWS\system32\rsaenh.dll
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ModLoad: 67920000 6799d000 C:\WINDOWS\System32\MMDevApi.dll
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ModLoad: 677b0000 6791d000 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
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ModLoad: 67790000 677a0000 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
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ModLoad: 67750000 6778d000 C:\WINDOWS\SYSTEM32\wdmaud.drv
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ModLoad: 67730000 6774b000 C:\WINDOWS\SYSTEM32\wdmaud2.drv
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ModLoad: 67720000 67729000 C:\WINDOWS\SYSTEM32\AVRT.dll
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ModLoad: 67710000 6771b000 C:\WINDOWS\SYSTEM32\msacm32.drv
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ModLoad: 67700000 67708000 C:\WINDOWS\SYSTEM32\midimap.dll
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ModLoad: 675e0000 676ef000 C:\Windows\System32\Windows.UI.dll
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ModLoad: 74020000 74074000 C:\WINDOWS\system32\mswsock.dll
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ModLoad: 74080000 74092000 C:\WINDOWS\system32\napinsp.dll
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ModLoad: 73f30000 7401b000 C:\WINDOWS\SYSTEM32\DNSAPI.dll
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ModLoad: 73f00000 73f25000 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
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ModLoad: 76100000 76107000 C:\WINDOWS\System32\NSI.dll
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ModLoad: 73ee0000 73eef000 C:\WINDOWS\System32\winrnr.dll
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ModLoad: 73ec0000 73ed9000 C:\WINDOWS\system32\nlansp_c.dll
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ModLoad: 73ea0000 73eb2000 C:\WINDOWS\system32\wshbth.dll
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ModLoad: 6aa30000 6aa92000 C:\WINDOWS\System32\fwpuclnt.dll
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ModLoad: 6cc50000 6cc58000 C:\Windows\System32\rasadhlp.dll
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ModLoad: 10d20000 10d38000 C:\Turbine\Asheron's Call\chatclient.dll
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(1b6e8.187e4): Break instruction exception - code 80000003 (first chance)
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eax=0031b000 ebx=00000000 ecx=777edf00 edx=777edf00 esi=777edf00 edi=777edf00
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eip=7779b440 esp=028cff48 ebp=028cff74 iopl=0 nv up ei pl zr na pe nc
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cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
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ntdll!DbgBreakPoint:
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7779b440 cc int 3
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0:017> .logopen C:\Users\erikn\source\repos\acdream\tools\cdb-scripts\walk_run_motion_trace.log
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Opened log file 'C:\Users\erikn\source\repos\acdream\tools\cdb-scripts\walk_run_motion_trace.log'
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0:017> .sympath C:\Users\erikn\source\repos\acdream\refs
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Symbol search path is: C:\Users\erikn\source\repos\acdream\refs
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Expanded Symbol search path is: c:\users\erikn\source\repos\acdream\refs
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************* Path validation summary **************
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Response Time (ms) Location
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OK C:\Users\erikn\source\repos\acdream\refs
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0:017> .symopt+ 0x40
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Symbol options are 0xB0367:
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0x00000001 - SYMOPT_CASE_INSENSITIVE
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0x00000002 - SYMOPT_UNDNAME
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0x00000004 - SYMOPT_DEFERRED_LOADS
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0x00000020 - SYMOPT_OMAP_FIND_NEAREST
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0x00000040 - SYMOPT_LOAD_ANYTHING
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0x00000100 - SYMOPT_NO_UNQUALIFIED_LOADS
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0x00000200 - SYMOPT_FAIL_CRITICAL_ERRORS
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0x00010000 - SYMOPT_AUTO_PUBLICS
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0x00020000 - SYMOPT_NO_IMAGE_SEARCH
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0x00080000 - SYMOPT_NO_PROMPTS
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0:017> .reload /f acclient.exe
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0:017>
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0:017> r $t0 = 0
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0:017>
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0:017> bp acclient!CPhysicsObj::DoInterpretedMotion ".printf \"\\n[%d] CPhysicsObj::DoInterpretedMotion: motion=%08x speedBits=%08x\", @$t0, poi(esp+4), poi(esp+8); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 0 redefined
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0:017> bp acclient!CPartArray::DoInterpretedMotion ".printf \"\\n[%d] CPartArray::DoInterpretedMotion: motion=%08x speedBits=%08x\", @$t0, poi(esp+4), poi(esp+8); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 1 redefined
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0:017> bp acclient!MotionTableManager::PerformMovement ".printf \"\\n[%d] MotionTableManager::PerformMovement: motion=%08x speedBits=%08x holdkey=%08x\", @$t0, poi(esp+4), poi(esp+8), poi(esp+0xc); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 2 redefined
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0:017> bp acclient!MotionTableManager::add_to_queue ".printf \"\\n[%d] MotionTableManager::add_to_queue: arg1=%08x arg2=%08x\", @$t0, poi(esp+4), poi(esp+8); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 3 redefined
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0:017> bp acclient!MotionTableManager::truncate_animation_list ".printf \"\\n[%d] MotionTableManager::truncate_animation_list\", @$t0; r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 4 redefined
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0:017> bp acclient!CMotionTable::DoObjectMotion ".printf \"\\n[%d] CMotionTable::DoObjectMotion: motion=%08x\", @$t0, poi(esp+4); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 5 redefined
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0:017> bp acclient!CMotionTable::StopObjectMotion ".printf \"\\n[%d] CMotionTable::StopObjectMotion: motion=%08x\", @$t0, poi(esp+4); r $t0 = @$t0 + 1; .if (@$t0 >= 200) { .detach } .else { gc }"
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0:017>
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breakpoint 6 redefined
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0:017> g
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[0] MotionTableManager::PerformMovement: motion=001afc60 speedBits=16f5e1f8 holdkey=16fa5c38
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[1] CMotionTable::StopObjectMotion: motion=6500000d
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[2] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[3] MotionTableManager::PerformMovement: motion=001afc2c speedBits=16f5e1f8 holdkey=16fa5c38
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[4] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[5] MotionTableManager::PerformMovement: motion=001afbe4 speedBits=16f5e1f8 holdkey=16fa5c38
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[6] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[7] CPhysicsObj::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
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[8] CPartArray::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
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[9] MotionTableManager::PerformMovement: motion=001afc14 speedBits=16f5e1f8 holdkey=16fa5c38
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[10] CMotionTable::DoObjectMotion: motion=6500000d
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[11] MotionTableManager::add_to_queue: arg1=6500000d arg2=00000000
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[12] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[13] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[14] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[15] CMotionTable::DoObjectMotion: motion=8000003d
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[16] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[17] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
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[18] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
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[19] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[20] CMotionTable::DoObjectMotion: motion=10000054
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[21] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
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[22] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[23] CMotionTable::StopObjectMotion: motion=6500000f
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[24] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e4f8 holdkey=16fa5218
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[25] CMotionTable::StopObjectMotion: motion=6500000d
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[26] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[27] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[28] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[29] CMotionTable::DoObjectMotion: motion=8000003d
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[30] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[31] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[32] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[33] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[34] CMotionTable::DoObjectMotion: motion=41000003
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[35] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[36] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
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[37] CMotionTable::StopObjectMotion: motion=6500000f
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[38] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e4f8 holdkey=16fa5218
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[39] CMotionTable::StopObjectMotion: motion=6500000d
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[40] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001af5e8
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[41] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001af5e8
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[42] MotionTableManager::PerformMovement: motion=001af558 speedBits=15f356a0 holdkey=13cf1420
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[43] CMotionTable::DoObjectMotion: motion=8000003d
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[44] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[45] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001af5e8
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[46] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001af5e8
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[47] MotionTableManager::PerformMovement: motion=001af558 speedBits=15f356a0 holdkey=13cf1420
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[48] CMotionTable::DoObjectMotion: motion=41000003
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[49] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[50] MotionTableManager::PerformMovement: motion=001af558 speedBits=15f356a0 holdkey=13cf1420
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[51] CMotionTable::StopObjectMotion: motion=6500000f
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[52] MotionTableManager::PerformMovement: motion=001af574 speedBits=15f356a0 holdkey=13cf1420
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[53] CMotionTable::StopObjectMotion: motion=6500000d
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[54] MotionTableManager::PerformMovement: motion=001afc60 speedBits=16f5e1f8 holdkey=16fa5c38
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[55] CMotionTable::StopObjectMotion: motion=6500000d
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[56] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[57] MotionTableManager::PerformMovement: motion=001afc2c speedBits=16f5e1f8 holdkey=16fa5c38
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[58] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[59] MotionTableManager::PerformMovement: motion=001afbe4 speedBits=16f5e1f8 holdkey=16fa5c38
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[60] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[61] CPhysicsObj::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
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[62] CPartArray::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
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[63] MotionTableManager::PerformMovement: motion=001afc14 speedBits=16f5e1f8 holdkey=16fa5c38
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[64] CMotionTable::DoObjectMotion: motion=6500000d
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[65] MotionTableManager::add_to_queue: arg1=6500000d arg2=00000000
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[66] MotionTableManager::PerformMovement: motion=001af408 speedBits=15f356a0 holdkey=13cf1420
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[67] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[68] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001af33c
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[69] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001af33c
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[70] MotionTableManager::PerformMovement: motion=001af2a0 speedBits=15f356a0 holdkey=13cf1420
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[71] CMotionTable::DoObjectMotion: motion=41000003
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[72] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[73] MotionTableManager::PerformMovement: motion=001af2a0 speedBits=15f356a0 holdkey=13cf1420
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[74] CMotionTable::StopObjectMotion: motion=6500000f
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[75] MotionTableManager::PerformMovement: motion=001af2a0 speedBits=15f356a0 holdkey=13cf1420
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[76] CMotionTable::StopObjectMotion: motion=6500000d
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[77] MotionTableManager::PerformMovement: motion=001af2a0 speedBits=15f356a0 holdkey=13cf1420
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[78] CMotionTable::StopObjectMotion: motion=6500000f
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[79] CPhysicsObj::DoInterpretedMotion: motion=45000005 speedBits=001af348
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[80] CPartArray::DoInterpretedMotion: motion=45000005 speedBits=001af348
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[81] MotionTableManager::PerformMovement: motion=001af2ac speedBits=15f356a0 holdkey=13cf1420
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[82] CMotionTable::DoObjectMotion: motion=45000005
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[83] MotionTableManager::add_to_queue: arg1=45000005 arg2=00000001
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[84] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001af5e0
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[85] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001af5e0
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[86] MotionTableManager::PerformMovement: motion=001af550 speedBits=15f356a0 holdkey=13cf1420
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[87] CMotionTable::DoObjectMotion: motion=8000003d
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[88] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[89] CPhysicsObj::DoInterpretedMotion: motion=44000007 speedBits=001af5e0
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[90] CPartArray::DoInterpretedMotion: motion=44000007 speedBits=001af5e0
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[91] MotionTableManager::PerformMovement: motion=001af550 speedBits=15f356a0 holdkey=13cf1420
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[92] CMotionTable::DoObjectMotion: motion=44000007
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[93] MotionTableManager::add_to_queue: arg1=44000007 arg2=00000001
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[94] MotionTableManager::PerformMovement: motion=001af550 speedBits=15f356a0 holdkey=13cf1420
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[95] CMotionTable::StopObjectMotion: motion=6500000f
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[96] MotionTableManager::PerformMovement: motion=001af56c speedBits=15f356a0 holdkey=13cf1420
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[97] CMotionTable::StopObjectMotion: motion=6500000d
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[98] MotionTableManager::PerformMovement: motion=001afcfc speedBits=16f5e1f8 holdkey=16fa5c38
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[99] CMotionTable::StopObjectMotion: motion=6500000d
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[100] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[101] MotionTableManager::PerformMovement: motion=001afc84 speedBits=16f5e1f8 holdkey=16fa5c38
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[102] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[103] MotionTableManager::PerformMovement: motion=001af2c0 speedBits=15f356a0 holdkey=13cf1420
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[104] CMotionTable::StopObjectMotion: motion=44000007
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[105] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000001
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[106] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001af4bc
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[107] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001af4bc
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[108] MotionTableManager::PerformMovement: motion=001af420 speedBits=15f356a0 holdkey=13cf1420
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[109] CMotionTable::DoObjectMotion: motion=41000003
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[110] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[111] MotionTableManager::PerformMovement: motion=001af420 speedBits=15f356a0 holdkey=13cf1420
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[112] CMotionTable::StopObjectMotion: motion=6500000f
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[113] MotionTableManager::PerformMovement: motion=001af420 speedBits=15f356a0 holdkey=13cf1420
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[114] CMotionTable::StopObjectMotion: motion=6500000d
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[115] MotionTableManager::PerformMovement: motion=001af420 speedBits=15f356a0 holdkey=13cf1420
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[116] CMotionTable::StopObjectMotion: motion=6500000f
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[117] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001af47c
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[118] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001af47c
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[119] MotionTableManager::PerformMovement: motion=001af3e0 speedBits=15f356a0 holdkey=13cf1420
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[120] CMotionTable::DoObjectMotion: motion=41000003
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[121] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[122] MotionTableManager::PerformMovement: motion=001af3e0 speedBits=15f356a0 holdkey=13cf1420
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[123] CMotionTable::StopObjectMotion: motion=6500000f
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[124] MotionTableManager::PerformMovement: motion=001af3e0 speedBits=15f356a0 holdkey=13cf1420
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[125] CMotionTable::StopObjectMotion: motion=6500000d
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[126] MotionTableManager::PerformMovement: motion=001af3e0 speedBits=15f356a0 holdkey=13cf1420
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[127] CMotionTable::StopObjectMotion: motion=6500000f
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[128] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[129] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[130] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[131] CMotionTable::DoObjectMotion: motion=8000003d
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[132] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[133] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
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[134] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
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[135] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[136] CMotionTable::DoObjectMotion: motion=10000053
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[137] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
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[138] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[139] CMotionTable::StopObjectMotion: motion=6500000f
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[140] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
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[141] CMotionTable::StopObjectMotion: motion=6500000d
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[142] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[143] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[144] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[145] CMotionTable::DoObjectMotion: motion=8000003d
|
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[146] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
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[147] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
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[148] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
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[149] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[150] CMotionTable::DoObjectMotion: motion=41000003
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[151] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
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[152] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
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[153] CMotionTable::StopObjectMotion: motion=6500000f
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[154] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
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[155] CMotionTable::StopObjectMotion: motion=6500000d
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[156] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[157] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[158] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[159] CMotionTable::DoObjectMotion: motion=8000003d
|
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[160] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
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[161] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
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[162] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
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[163] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[164] CMotionTable::DoObjectMotion: motion=10000053
|
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[165] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
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[166] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[167] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[168] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[169] CMotionTable::StopObjectMotion: motion=6500000d
|
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[170] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[171] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[172] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[173] CMotionTable::DoObjectMotion: motion=8000003d
|
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[174] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
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[175] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[176] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
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[177] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[178] CMotionTable::DoObjectMotion: motion=41000003
|
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[179] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
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[180] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[181] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[182] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[183] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[184] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[185] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[186] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[187] CMotionTable::DoObjectMotion: motion=8000003d
|
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[188] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[189] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[190] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[191] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[192] CMotionTable::DoObjectMotion: motion=10000054
|
|
[193] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
|
|
[194] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[195] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[196] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[197] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[198] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[199] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[200] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[201] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[202] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[203] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[204] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[205] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[206] CMotionTable::DoObjectMotion: motion=41000003
|
|
[207] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[208] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[209] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[210] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[211] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[212] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[213] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[214] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[215] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[216] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[217] CPhysicsObj::DoInterpretedMotion: motion=10000052 speedBits=001afcb4
|
|
[218] CPartArray::DoInterpretedMotion: motion=10000052 speedBits=001afcb4
|
|
[219] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[220] CMotionTable::DoObjectMotion: motion=10000052
|
|
[221] MotionTableManager::add_to_queue: arg1=10000052 arg2=00000001
|
|
[222] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[223] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[224] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[225] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[226] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[227] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[228] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[229] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[230] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[231] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[232] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[233] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[234] CMotionTable::DoObjectMotion: motion=41000003
|
|
[235] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[236] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[237] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[238] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[239] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[240] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[241] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[242] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[243] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[244] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[245] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[246] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[247] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[248] CMotionTable::DoObjectMotion: motion=10000053
|
|
[249] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
|
[250] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[251] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[252] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[253] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[254] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[255] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[256] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[257] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[258] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[259] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[260] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[261] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[262] CMotionTable::DoObjectMotion: motion=41000003
|
|
[263] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[264] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[265] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[266] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[267] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[268] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[269] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[270] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[271] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[272] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[273] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[274] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[275] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[276] CMotionTable::DoObjectMotion: motion=10000054
|
|
[277] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
|
|
[278] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[279] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[280] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
|
|
[281] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[282] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[283] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[284] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[285] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[286] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[287] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[288] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[289] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[290] CMotionTable::DoObjectMotion: motion=41000003
|
|
[291] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[292] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[293] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[294] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
|
|
[295] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[296] MotionTableManager::PerformMovement: motion=001afbe4 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[297] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[298] CPhysicsObj::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[299] CPartArray::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[300] MotionTableManager::PerformMovement: motion=001afc14 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[301] CMotionTable::DoObjectMotion: motion=6500000d
|
|
[302] MotionTableManager::add_to_queue: arg1=6500000d arg2=00000000
|
|
[303] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[304] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[305] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[306] CMotionTable::DoObjectMotion: motion=8000003d
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[307] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[308] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
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[309] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
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[310] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[311] CMotionTable::DoObjectMotion: motion=10000054
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[312] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
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[313] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[314] CMotionTable::StopObjectMotion: motion=6500000f
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[315] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
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[316] CMotionTable::StopObjectMotion: motion=6500000d
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[317] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[318] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[319] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[320] CMotionTable::DoObjectMotion: motion=8000003d
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[321] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[322] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[323] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[324] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[325] CMotionTable::DoObjectMotion: motion=41000003
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[326] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
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[327] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
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[328] CMotionTable::StopObjectMotion: motion=6500000f
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[329] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
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[330] CMotionTable::StopObjectMotion: motion=6500000d
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[331] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[332] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[333] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[334] CMotionTable::DoObjectMotion: motion=8000003d
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[335] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[336] CPhysicsObj::DoInterpretedMotion: motion=10000052 speedBits=001afcb4
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[337] CPartArray::DoInterpretedMotion: motion=10000052 speedBits=001afcb4
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[338] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[339] CMotionTable::DoObjectMotion: motion=10000052
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[340] MotionTableManager::add_to_queue: arg1=10000052 arg2=00000001
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[341] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[342] CMotionTable::StopObjectMotion: motion=6500000f
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[343] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5ec78 holdkey=16fa4498
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[344] CMotionTable::StopObjectMotion: motion=6500000d
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[345] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[346] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
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[347] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[348] CMotionTable::DoObjectMotion: motion=8000003d
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[349] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
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[350] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[351] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
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[352] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[353] CMotionTable::DoObjectMotion: motion=41000003
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[354] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
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[355] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5ec78 holdkey=16fa4498
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[356] CMotionTable::StopObjectMotion: motion=6500000f
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[357] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5ec78 holdkey=16fa4498
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[358] CMotionTable::StopObjectMotion: motion=6500000d
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[359] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[360] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[361] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[362] CMotionTable::DoObjectMotion: motion=8000003d
|
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[363] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
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[364] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
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[365] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
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[366] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[367] CMotionTable::DoObjectMotion: motion=10000054
|
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[368] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
|
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[369] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
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[370] CMotionTable::StopObjectMotion: motion=6500000f
|
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[371] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
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[372] CMotionTable::StopObjectMotion: motion=6500000d
|
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[373] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[374] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
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[375] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
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[376] CMotionTable::DoObjectMotion: motion=8000003d
|
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[377] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
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[378] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
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[379] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
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[380] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
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[381] CMotionTable::DoObjectMotion: motion=10000053
|
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[382] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
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[383] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
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[384] CMotionTable::StopObjectMotion: motion=6500000f
|
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[385] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[386] CMotionTable::StopObjectMotion: motion=6500000d
|
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[387] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[388] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[389] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[390] CMotionTable::DoObjectMotion: motion=8000003d
|
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[391] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[392] CPhysicsObj::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[393] CPartArray::DoInterpretedMotion: motion=10000054 speedBits=001afcb4
|
|
[394] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[395] CMotionTable::DoObjectMotion: motion=10000054
|
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[396] MotionTableManager::add_to_queue: arg1=10000054 arg2=00000001
|
|
[397] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[398] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[399] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
|
|
[400] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[401] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[402] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[403] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[404] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[405] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[406] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[407] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[408] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[409] CMotionTable::DoObjectMotion: motion=41000003
|
|
[410] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[411] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[412] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[413] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[414] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[415] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[416] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[417] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[418] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[419] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[420] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[421] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[422] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[423] CMotionTable::DoObjectMotion: motion=41000003
|
|
[424] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[425] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e978 holdkey=16fa3328
|
|
[426] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[427] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e978 holdkey=16fa3328
|
|
[428] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[429] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[430] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[431] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[432] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[433] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[434] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[435] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[436] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[437] CMotionTable::DoObjectMotion: motion=41000003
|
|
[438] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[439] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[440] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[441] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e9f8 holdkey=16fa6538
|
|
[442] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[443] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[444] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[445] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[446] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[447] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[448] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[449] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[450] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[451] CMotionTable::DoObjectMotion: motion=10000053
|
|
[452] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
|
[453] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[454] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[455] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[456] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[457] MotionTableManager::PerformMovement: motion=001afc60 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[458] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[459] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[460] MotionTableManager::PerformMovement: motion=001afc2c speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[461] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[462] MotionTableManager::PerformMovement: motion=001afbe4 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[463] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[464] CPhysicsObj::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[465] CPartArray::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[466] MotionTableManager::PerformMovement: motion=001afc14 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[467] CMotionTable::DoObjectMotion: motion=6500000d
|
|
[468] MotionTableManager::add_to_queue: arg1=6500000d arg2=00000000
|
|
[469] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[470] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[471] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[472] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[473] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[474] CPhysicsObj::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[475] CPartArray::DoInterpretedMotion: motion=41000003 speedBits=001afcb4
|
|
[476] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[477] CMotionTable::DoObjectMotion: motion=41000003
|
|
[478] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[479] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[480] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[481] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5eb78 holdkey=16fa6a48
|
|
[482] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[483] MotionTableManager::PerformMovement: motion=001afc60 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[484] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[485] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[486] MotionTableManager::PerformMovement: motion=001afc2c speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[487] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[488] MotionTableManager::PerformMovement: motion=001afbe4 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[489] MotionTableManager::add_to_queue: arg1=41000003 arg2=00000000
|
|
[490] CPhysicsObj::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[491] CPartArray::DoInterpretedMotion: motion=6500000d speedBits=001afcc0
|
|
[492] MotionTableManager::PerformMovement: motion=001afc14 speedBits=16f5e1f8 holdkey=16fa5c38
|
|
[493] CMotionTable::DoObjectMotion: motion=6500000d
|
|
[494] MotionTableManager::add_to_queue: arg1=6500000d arg2=00000000
|
|
[495] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[496] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[497] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
|
|
[498] CMotionTable::DoObjectMotion: motion=8000003d
|
|
[499] MotionTableManager::add_to_queue: arg1=8000003d arg2=00000000
|
|
[500] CPhysicsObj::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[501] CPartArray::DoInterpretedMotion: motion=10000053 speedBits=001afcb4
|
|
[502] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
|
|
[503] CMotionTable::DoObjectMotion: motion=10000053
|
|
[504] MotionTableManager::add_to_queue: arg1=10000053 arg2=00000003
|
|
[505] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218
|
|
[506] CMotionTable::StopObjectMotion: motion=6500000f
|
|
[507] MotionTableManager::PerformMovement: motion=001afc40 speedBits=16f5e4f8 holdkey=16fa5218
|
|
[508] CMotionTable::StopObjectMotion: motion=6500000d
|
|
[509] CPhysicsObj::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[510] CPartArray::DoInterpretedMotion: motion=8000003d speedBits=001afcb4
|
|
[511] MotionTableManager::PerformMovement: motion=001afc24 speedBits=16f5e4f8 holdkey=16fa5218Detached
|