Adds the [indoor-bsp] probe + ProbeIndoorBspEnabled toggle for the Indoor walking Phase 1 BSP-cluster investigation. Mirrors the existing [resolve] / [cell-transit] / [indoor-*] pattern: one log line per BSPQuery.FindCollisions call from FindEnvCollisions' cell branch, capturing cell id, sphere local-pos, result TransitionState, and the hit poly's normal + side-type via the LastBspHitPoly side-channel (already wired for ProbeBuildingEnabled, now also fires for the indoor flag). Toggle via ACDREAM_PROBE_INDOOR_BSP=1 env var or DebugPanel checkbox. Zero-cost when off. Predecessor for the three fix commits that will close ISSUES.md #84/#85/#86 after the capture session. Spec: docs/superpowers/specs/2026-05-19-indoor-walking-phase1-bsp-cluster-design.md Plan: docs/superpowers/plans/2026-05-19-indoor-walking-phase1-bsp-cluster.md Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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| .. | ||
| Input | ||
| Panels | ||
| AcDream.UI.Abstractions.Tests.csproj | ||
| ChatVMTests.cs | ||
| FakePanelRenderer.cs | ||
| IPanelRendererMainMenuBarTests.cs | ||
| IPanelRendererWidgetTests.cs | ||
| LiveCommandBusTests.cs | ||
| NullCommandBusTests.cs | ||
| PanelContextTests.cs | ||
| SendChatCmdTests.cs | ||
| VitalsVMTests.cs | ||