acdream/tests/AcDream.Core.Tests/Physics
Erik 228eecbb31 chore(app): Phase B.2 — strip diagnostic logging + fix indoor-transition test
Removes all [PLAYER], [PLAYER-INIT], [PLAYER-ANIM] diagnostic dump
lines now that walking, camera, and animation are verified working.

Updates PhysicsEngineTests.Resolve_EnterIndoorCell to match the new
behavior (outdoor→indoor transition disabled in the B.2 MVP): the
test now asserts the player stays outdoor at terrain Z instead of
transitioning to the indoor cell.

265 tests green.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 15:27:49 +02:00
..
CellSurfaceTests.cs feat(core): Phase B.3 — CellSurface (indoor floor polygon projection) 2026-04-12 09:51:22 +02:00
PhysicsEngineTests.cs chore(app): Phase B.2 — strip diagnostic logging + fix indoor-transition test 2026-04-12 15:27:49 +02:00
TerrainSurfaceTests.cs feat(core): Phase B.3 — TerrainSurface (outdoor heightmap Z + cell ID) 2026-04-12 09:51:54 +02:00