Create AGENTS.md as a thin bridge to CLAUDE.md, fix isolated dat-layout previews by normalizing panel roots to the studio canvas, add a --mockup mode that mounts production-backed UI windows into one UiHost, and thread the per-element dat-font resolver through GameWindow's live imports. Verified with dotnet test and headless studio screenshots for inventory and the mockup desktop. |
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| .. | ||
| CanvasCoordMappingTests.cs | ||
| DumpLayoutTests.cs | ||
| FixtureProviderTests.cs | ||
| LayoutSourceTests.cs | ||
| StudioWindowTests.cs | ||