acdream/tools/overhaul-selfgate/route-g3b.txt
Erik 2001103ca6 docs+gate: #468 filed — the Holtburg doorway pose seats the player in the interior cell at a floorless point and it falls through the world; route-g3b pose 15 moved to the outdoor standing point
The 'empty plane under fog' frame the S4-c1 capture-pose self-gates produced
at frame 15 is the terrain seen from below by a falling player, not a draw
change: the camera probe holds playerCell=0xA9B4013F at (134.07,17.36) while
z drops 96 -> -20 m after materialization. The S3-state run had seated the
same request outdoors in 0xA9B40029 and stood. Placement is not the campaign's
domain; the gate pose is moved so the G3 frame is deterministic and the
original pose is kept in the issue as the reproduction. #462 recurrence on
the pre-S4 control build noted.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-04 06:37:09 +02:00

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1.6 KiB
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# Campaign OVERHAUL G3 self-gate route, part B (lead-run; owner double-checks).
# The four retail capture poses of docs/research/2026-09-01-overhaul/oh-capture/
# (each walk log's frame-2 `P` line: cell, camera origin, camera quaternion),
# teleported as player poses — the camera P is the EYE (about 2.3 m above the
# floor), so the player lands on the floor below it with the camera's yaw;
# the frame approximates the capture pose rather than matching it exactly.
wait world-visible 180000
sleep 4000
# terrace-edge (walk log frame 2 P line)
command /teleloc F418000B 25.908722 57.781849 172.129959 -0.834031 0.122409 -0.078120 0.532265
sleep 2000
wait world-visible 90000
sleep 6000
screenshot 13-capture-terrace-edge 15000
# cathedral-arrival (walk log frame 2 P line)
command /teleloc F4180108 36.641243 24.020973 181.392822 -0.403655 0.059244 -0.132578 0.903314
sleep 2000
wait world-visible 90000
sleep 6000
screenshot 14-capture-cathedral-arrival 15000
# holtburg-doorway-still (walk log frame 2 P line)
# #468: the capture's eye pose (A9B4013F 133.60 13.39) lands in the doorway wall and the placement resolve
# sometimes seats the player in the interior cell at a floorless point (free fall); use the good run's standing point outdoors.
command /teleloc A9B40029 133.603592 17.391838 96.330009 0.977940 -0.143531 -0.022038 0.150157
sleep 2000
wait world-visible 90000
sleep 6000
screenshot 15-capture-holtburg-doorway 15000
# foundry-deep (walk log frame 2 P line)
command /teleloc A9B40176 77.748055 158.329208 63.130001 0.602152 -0.088377 -0.115223 0.785065
sleep 2000
wait world-visible 90000
sleep 6000
screenshot 16-capture-foundry-deep 15000
close-client