acdream/tests
Erik 695eca2c1f BR-1: RESOLVED as already-equivalent - premise falsified by pre-check, equivalence pinned, #113 attribution corrected
The plan's BR-1 ('implement the skipNoTexture draw-time surface gate')
died on its pre-check: acdream ALREADY suppresses every portal fill.
ReplicateProductionEmission_OnPortalFills replicates the exact emission
conditions of the production extractors on the hall/cottage fills:
pos=False neg=False for every one (Stippling.NoPos skips the positive
side at ObjectMeshManager.PrepareGfxObjMeshData:1046,
PrepareCellStructMeshData:1394, CellMesh.Build:44, GfxObjMesh.Build:71;
the fills have no negative surface). There is nothing to gate.

What ships instead: StipplingSurfaceEquivalenceTests - 2,607 polys across
13 building models + 13 environments, ZERO violations both directions:
NoPos <=> untextured-surface. Our build-time skip is proven equivalent to
retail's draw-time skipNoTexture rule (Ghidra 0x0059d4a4, default on
@0x00820e30) on this content. The pin fails loudly if future content
breaks the invariant - the cue to implement the draw-time gate then.

Corrections folded into the plan + comparison docs:
- The #113 phantom residual CANNOT be GfxObj fills (they never reach a
  vertex buffer). Plausible true sites are cell-side: flood-admitted
  cells drawn with the pass-all NoClipSlice when slot-less
  (RetailPViewRenderer.cs:71), and/or cell statics drawn unclipped +
  un-viewcone'd (object-lists-skip-portal-view-gate, confirmed).
  BR-2 opens with the probe that pins which.
- The e46d3d9 user-gate observations (filter removed phantom/doors) were
  confounded - the filter was a provable mesh no-op on shells AND doors.
- Ledger rows solid-surface-skip-missing + the acdream half of
  portal-polys-baked-unconditional re-marked REFUTED-for-fills; the
  retail mechanism descriptions and the un-consumed PortalIndex->
  CBldPortal pairing (BR-4) stand.

Suites: Core 1398 green (1392 baseline + 6 new facts) + the 4 pre-existing
#99-era failures + 1 skip. No production code.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 06:25:31 +02:00
..
AcDream.App.Tests fix(render): #113 root cause #2 - GfxObj meshes draw only DrawingBSP-referenced polys (the REAL phantom staircase) 2026-06-10 20:52:52 +02:00
AcDream.Core.Net.Tests fix(retail): rotation rate, useability gate, retail toast strings 2026-05-16 12:17:54 +02:00
AcDream.Core.Tests BR-1: RESOLVED as already-equivalent - premise falsified by pre-check, equivalence pinned, #113 attribution corrected 2026-06-11 06:25:31 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00
AcDream.UI.Abstractions.Tests feat(physics): Cluster A — indoor BSP collision probe 2026-05-19 14:24:07 +02:00