..
AetheriaUnlockStateTests.cs
fix(paperdoll): port quest-gated Aetheria slots
2026-07-13 09:55:20 +02:00
BurdenMathTests.cs
fix(ui): match retail vitae and character info
2026-07-17 12:06:14 +02:00
ClientObjectNameTests.cs
fix(ui): finish retail stack selector polish
2026-07-11 10:22:11 +02:00
ClientObjectTableBurdenTests.cs
feat(core): D.2b-B — ClientObjectTable.SumCarriedBurden (carried-Burden fallback)
2026-06-21 08:55:35 +02:00
ClientObjectTableTests.cs
test: finish diagnostic classification
2026-08-18 13:41:17 +02:00
ClientObjectTableUpdateTests.cs
feat(core): D.2b-B B-Wire — ClientObjectTable.UpdateStackSize
2026-06-21 18:48:54 +02:00
EquipMaskTests.cs
fix(D.2b): correct EquipMask to canonical retail INVENTORY_LOC + numeric-pin test
2026-06-22 21:56:06 +02:00
ExternalContainerStateTests.cs
fix(client): restore retail interaction parity
2026-08-26 20:45:11 +02:00
InventoryContainerPlacementPolicyTests.cs
fix(client): restore retail interaction parity
2026-08-26 20:45:11 +02:00
InventoryTransactionStateTests.cs
fix: social gate round 2, part 2 - confirmation-dialog sentences + the
2026-08-13 21:10:42 +02:00
ItemCooldownDisplayTests.cs
feat(items): port retail shared cooldown overlays
2026-07-23 10:41:16 +02:00
ItemInteractionPolicyTests.cs
fix(client): restore retail interaction parity
2026-08-26 20:45:11 +02:00
ItemManaStateTests.cs
feat(ui): port retail selected-item mana
2026-07-11 11:16:21 +02:00
ItemUseabilityTests.cs
fix(items): port retail useability and autowear rejection
2026-07-23 08:33:31 +02:00
PaperdollSelectionPolicyTests.cs
fix(ui): port exact paperdoll body selection
2026-07-11 11:56:26 +02:00
PlayerKillerStatusBitfieldTests.cs
fix(physics): #297 — keep the PWD bitfield live so PK status reaches the client
2026-08-03 20:59:01 +02:00
ShortcutDropPlannerTests.cs
feat(ui): complete retail item drop branches
2026-07-11 09:46:32 +02:00
ShortcutStoreTests.cs
refactor(runtime): close canonical gameplay ownership
2026-07-26 09:48:51 +02:00
StackMergePlannerTests.cs
feat(ui): complete retail item drop branches
2026-07-11 09:46:32 +02:00
StackSplitQuantityStateTests.cs
fix(ui): port retail partial stack transfers
2026-07-11 10:34:13 +02:00
ToolbarAmmoPolicyTests.cs
feat(ui): port retail toolbar ammo count
2026-07-11 12:29:51 +02:00
VendorPricingTests.cs
fix(runtime/core): Slice 5.3 review corrections — retirement/transit close, per-unit pricing, guarded auto-close dispatch
2026-08-07 16:15:57 +02:00
VendorSellAcceptabilityTests.cs
fix(vendor): 6b/6c review corrections — pre-send guards, accumulating staging, trade-note exemption, drag-over tab switch, full-stack sells
2026-08-08 12:50:28 +02:00
VendorStagingListTests.cs
fix(client): restore retail interaction parity
2026-08-26 20:45:11 +02:00
VendorStateTests.cs
fix(ui): Slice 5.4 review corrections — the dropdown renders from its authored popup, retail cost semantics, auto-select, icon overlays
2026-08-07 18:26:17 +02:00