acdream/tests/AcDream.App.Tests/Input
Erik f6fe0f2a4f
All checks were successful
CI / linux-portable (push) Successful in 3m27s
CI / windows-gate (push) Successful in 6m42s
CI / release (push) Successful in 2m12s
fix(client): restore retail interaction parity
Harden keyboard and camera routing, inventory and vendor interactions, chat/emotes, relog portal flow, and paperdoll rendering. Add retail research, connected gate coverage, and release-gate validation.
2026-08-26 20:45:11 +02:00
..
C3cF2AutoEntryWiringTests.cs test: replace input and physics source freezes 2026-08-18 15:31:57 +02:00
CameraPointerInputControllerTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
DispatcherCameraInputSourceTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
DispatcherMovementInputSourceTests.cs fix(ui,runtime): OP4 review fixes — live re-seed, enable-gating, Combat panel re-point, universal timestamps 2026-08-11 05:30:26 +02:00
GameplayInputActionRouterTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
GameplayInputCommandControllerTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
GameplayInputFrameControllerTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
LocalPlayerProjectionControllerTests.cs refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1) 2026-08-05 14:11:31 +02:00
MouseLookControllerTests.cs refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1) 2026-08-05 14:11:31 +02:00
PlayerMovementPlacementTransactionTests.cs refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1) 2026-08-05 14:11:31 +02:00
QuiescentInputContextTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00
RetailEmoteMotionTableTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
RetailKeymapFileTests.cs fix(client): restore retail interaction parity 2026-08-26 20:45:11 +02:00
RetailLocalPlayerFrameControllerTests.cs refactor(physics): delete legacy PhysicsEngine.Resolve/ResolvePlacement/HasCellSurface (C5a, AP-1/AD-1) 2026-08-05 14:11:31 +02:00
RetainedUiGameplayBindingTests.cs refactor(input): own gameplay action routing 2026-07-22 12:43:05 +02:00
RuntimeLocalPlayerMovementStateTests.cs refactor(runtime): close simulation ownership 2026-07-26 15:53:31 +02:00
SilkInputSourceLifetimeTests.cs refactor(input): own pointer and callback lifetime 2026-07-22 11:59:33 +02:00