acdream/tests
Erik 19aa8ce5d0 feat(core): Phase B.3 — TerrainSurface (outdoor heightmap Z + cell ID)
Extracts the bilinear heightmap interpolation from GameWindow's
inlined SampleTerrainZ into a reusable class. Also adds outdoor
cell ID computation (8×8 grid of 24-unit cells, 0x0001..0x0040).

First component of the physics collision engine.

6 new tests, all green.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 09:51:54 +02:00
..
AcDream.Core.Net.Tests feat(net): Phase 4.8 — send GameAction.LoginComplete after EnterWorld 2026-04-11 23:36:19 +02:00
AcDream.Core.Tests feat(core): Phase B.3 — TerrainSurface (outdoor heightmap Z + cell ID) 2026-04-12 09:51:54 +02:00
AcDream.Core.Tests.Fixtures.HelloPlugin feat(core): add PluginLoader with collectible ALC 2026-04-10 09:51:16 +02:00