acdream/tests/AcDream.App.Tests
Erik 18d4b999de refactor(app): own native window callback lifetime
Publish the fixed Silk callback binding before acquisition, quiesce admitted callbacks before teardown, and retain failed physical detach ownership for retry. Preserve the frozen callback order while covering partial event accessors, concurrency, reentrancy, and shutdown completion.

Co-authored-by: Codex <codex@openai.com>
2026-07-22 09:59:10 +02:00
..
Combat refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
Diagnostics refactor(render): compose render frame orchestrator 2026-07-22 08:03:49 +02:00
Input test(app): freeze GameWindow lifecycle boundaries 2026-07-22 09:27:55 +02:00
Interaction refactor(camera): extract the update frame 2026-07-22 03:08:58 +02:00
Net test(streaming): close lifecycle gate after cutover 2026-07-21 23:41:15 +02:00
Physics refactor(runtime): extract the live object frame 2026-07-22 00:42:26 +02:00
Plugins feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost 2026-06-14 17:46:37 +02:00
Rendering refactor(app): own native window callback lifetime 2026-07-22 09:59:10 +02:00
Spells fix(spells): load complete retail DAT catalog 2026-07-15 21:17:13 +02:00
Streaming refactor(runtime): extract local teleport and player mode 2026-07-22 02:50:15 +02:00
Studio feat(studio): #156 #157 mockup desktop and font resolver 2026-06-26 12:56:05 +02:00
UI refactor(net): converge live session state reset 2026-07-21 12:00:48 +02:00
World refactor(update): cut over the frame orchestrator 2026-07-22 03:31:38 +02:00
AcDream.App.Tests.csproj fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
FramePhaseTestDoubles.cs refactor(runtime): extract the live object frame 2026-07-22 00:42:26 +02:00
FrameProfilerReportTests.cs fix #225: stabilize render pacing and frame CPU 2026-07-19 06:29:30 +02:00
FrameStatsBufferTests.cs fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up) 2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs fix(rendering): bound portal resource lifetime 2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs test(runtime): add deterministic world gate artifacts 2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs refactor(render): extract world frame preparation 2026-07-22 05:54:00 +02:00