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1
167f05c4fa
acdream
/
src
/
AcDream.App
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Erik
d6fb788c96
diag: ACDREAM_PROBE_LIGHT — log dungeon ambient/sun/active-light state (
#133
A7)
...
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:43:27 +02:00
..
Audio
feat(audio): Phase E.2 OpenAL engine + SoundTable cookbook + hook wiring
2026-04-18 16:38:26 +02:00
Input
fix(phys):
#106
gate-2 — bogus-indoor-claim recovery + spawn-ground entry hold
2026-06-09 23:47:11 +02:00
Net
refactor(app): extract LiveSessionController for network-side session lifecycle (Step 2)
2026-05-17 16:15:57 +02:00
Plugins
feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe
2026-04-10 20:29:29 +02:00
Rendering
diag: ACDREAM_PROBE_LIGHT — log dungeon ambient/sun/active-light state (
#133
A7)
2026-06-13 19:43:27 +02:00
Streaming
fix(render): quiesce dat readers before teardown — kill the shutdown AccessViolation
2026-06-09 21:27:22 +02:00
UI
feat(retail): Commit B — retail-faithful AP cadence + screen-rect picker
2026-05-16 13:56:08 +02:00
World
refactor(G.3a): Place flips Idle before delegate; test mid-hold reset (
#133
)
2026-06-13 17:11:40 +02:00
AcDream.App.csproj
feat(O-T7): drop WB project references; complete extraction
2026-05-21 17:17:33 +02:00
Program.cs
refactor(app): extract typed RuntimeOptions for startup env vars (Step 1)
2026-05-17 09:16:55 +02:00
RuntimeOptions.cs
chore(render): Phase A8.F — strip ACDREAM_A8_DIAG_* step-disable flags (keep PROBE_VIS)
2026-05-29 11:25:00 +02:00