acdream/tests/AcDream.App.Tests/Rendering/Gpu/Vk
Erik 15a796c3a1 fix(rendering): split ordinary transform and sidecar indices
Use the shared absolute base-instance domain only for mesh transforms and subtract the published transform prefix for every live ordinary sidecar. Regenerate the production module and pin its hash.

Add real ordered-recording, committed-SPIR-V structure, and headless production-Vulkan pixel witnesses at nonzero prefixes, including receiver active/inactive invariance.

Mutations performed and restored:

1. Transform lookup -> local instanceIndex: MeshModernSharedIndexSpirvTests first failed Assert.Contains, item 368 not found in [27,377,27] (and the pixel witness found 0 dark pixels).

2. Selection sidecar -> absolute transformIndex: MeshModernSharedIndexOffscreenTests first failed: Expected a dark local-sidecar instance, found 0 matching pixels.

3. Published TextureIndexB -> 0: SharedTransformPrefix recording first failed Assert.Equal, expected 3, actual 0.

4. Receiver choice inverted: inactive first failed because expected mesh_modern was absent and only mesh_atmospheric was recorded; active failed conversely.

5. Offscreen shader directory -> copied test output: witness first failed the exact-path Assert.Equal (expected repo src/AcDream.App/Rendering/Shaders/spv, actual tests/AcDream.App.Tests/bin/Release/net10.0/Rendering/Shaders/spv).
2026-09-05 03:19:55 +02:00
..
BlockCompressionTests.cs feat(render): Campaign V slice V6b - Vulkan textures, mips, samplers and the descriptor table 2026-07-28 07:49:40 +02:00
MeshModernSharedIndexOffscreenTests.cs fix(rendering): split ordinary transform and sidecar indices 2026-09-05 03:19:55 +02:00
MeshModernSharedIndexSpirvTests.cs fix(rendering): split ordinary transform and sidecar indices 2026-09-05 03:19:55 +02:00
VulkanActiveDeviceProbeTests.cs feat(render): Campaign V slice V5 - Vulkan bring-up, dark 2026-07-28 07:11:50 +02:00
VulkanBindingScopeArenaTests.cs feat(render): Campaign V slice V6i-1 - one descriptor set per renderer scope 2026-07-28 13:17:25 +02:00
VulkanBringUpBudgetTests.cs ci(render): Campaign V slice V9 - the Vulkan gate runs on lavapipe 2026-07-28 20:10:01 +02:00
VulkanCapabilityGateTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
VulkanCapabilityReportContractTests.cs test: remove exact duplicate coverage 2026-08-18 12:36:41 +02:00
VulkanDeviceSelectionTests.cs feat(render): Campaign V slice V5 - Vulkan bring-up, dark 2026-07-28 07:11:50 +02:00
VulkanDirectionalMultiviewContractTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
VulkanDrawBindingStateTests.cs test(ci): harden scheduling and allocation gates 2026-08-27 19:28:10 +02:00
VulkanFrameFlightTests.cs feat(render): Campaign V slice V6a - Vulkan memory, buffers, rings and the frame timeline 2026-07-28 07:36:15 +02:00
VulkanGraphicsContextAcquisitionTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
VulkanHostStorageVisibilityTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
VulkanMemoryModelTests.cs feat(render): Campaign V slice V6a - Vulkan memory, buffers, rings and the frame timeline 2026-07-28 07:36:15 +02:00
VulkanRenderFailurePolicyTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00
VulkanShaderDescriptorContractTests.cs fix(render): S3 chunk 4 round 2 — draw-gate condition pinned, scissor and terrain-clip stacks deleted, one outside-view slice constructor 2026-09-03 16:18:27 +02:00
VulkanShaderManifestTests.cs fix(rendering): split ordinary transform and sidecar indices 2026-09-05 03:19:55 +02:00
VulkanSwapchainConfigurationTests.cs feat(render): Campaign V slice V5 - Vulkan bring-up, dark 2026-07-28 07:11:50 +02:00
VulkanViewportMappingTests.cs fix(rendering): carry retail SetSurface state to detail draws 2026-09-05 02:03:13 +02:00
VulkanWorldPassScopeTests.cs feat(render): implement Campaign AR and terrain fidelity 2026-08-22 13:13:29 +02:00