..
Audio
fix(audio): keep unavailable world slots quiescent
2026-07-24 19:49:25 +02:00
Combat
refactor(app): complete session startup composition
2026-07-22 18:49:31 +02:00
Composition
feat(rendering): compare the incremental shadow scene
2026-07-24 22:24:30 +02:00
Diagnostics
feat(rendering): compare scene-built PView candidates
2026-07-25 00:12:53 +02:00
Input
fix(world): restore portal and distant use lifecycles
2026-07-25 09:59:25 +02:00
Interaction
fix(world): restore portal and distant use lifecycles
2026-07-25 09:59:25 +02:00
Net
perf(net): own one pooled async receive
2026-07-25 05:50:18 +02:00
Physics
fix(runtime): restore interaction completion ownership
2026-07-23 05:51:51 +02:00
Plugins
feat(D.2b): IUiRegistry plugin UI surface + buffered drain into UiHost
2026-06-14 17:46:37 +02:00
Rendering
fix(rendering): survive display topology handoff
2026-07-25 13:15:24 +02:00
Settings
fix(rendering): survive display topology handoff
2026-07-25 13:15:24 +02:00
Spells
fix(ui): restore modern spell formula presentation
2026-07-24 07:08:47 +02:00
Streaming
fix(portal): commit destination projection before reveal
2026-07-25 10:32:21 +02:00
Studio
feat(studio): #156 #157 mockup desktop and font resolver
2026-06-26 12:56:05 +02:00
UI
perf(ui): scope cooldown heartbeat to visible items
2026-07-25 05:12:58 +02:00
World
fix(streaming): preserve portal destination ownership
2026-07-25 08:35:12 +02:00
AcDream.App.Tests.csproj
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
BoundedTestDatCollection.cs
perf(content): remove exception-driven setup probes
2026-07-24 15:12:21 +02:00
FramePhaseTestDoubles.cs
fix(rendering): synchronize hidden live projections
2026-07-25 03:14:15 +02:00
FrameProfilerReportTests.cs
perf(diag): complete trustworthy Slice A capture tooling
2026-07-24 12:46:51 +02:00
FrameStatsBufferTests.cs
fix(pipeline): MP0 - profiler toggle-path hygiene + Max() seed (review follow-up)
2026-07-05 19:26:28 +02:00
RuntimeDatAccessArchitectureTests.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
RuntimeDatCollectionFactoryTests.cs
fix(rendering): bound portal resource lifetime
2026-07-18 21:35:16 +02:00
RuntimeOptionsRetailUiTests.cs
test(runtime): add deterministic world gate artifacts
2026-07-20 22:37:16 +02:00
RuntimeOptionsTests.cs
feat(streaming): establish cost budget ledger
2026-07-24 17:26:34 +02:00