acdream/docs/architecture
Erik 124e046976 fix(runtime): align portal and movement presentation
Port retail portal viewport projection and reveal behavior, preserve outbound combat style, drive remote and local grounded movement from authored CSequence root frames, and reuse the local prepared pose so animation hooks advance once.

User-verified portal, observer movement, combat stance, and short-tap locomotion gates. Release build passed with 5,767 tests and five intentional skips.

Co-authored-by: OpenAI Codex <codex@openai.com>
2026-07-17 08:48:27 +02:00
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acdream-architecture.md fix(world): preserve portal materialization effects 2026-07-16 08:14:48 +02:00
code-structure.md feat(vfx): port retail hidden and teleport presentation 2026-07-14 14:59:48 +02:00
retail-divergence-register.md fix(runtime): align portal and movement presentation 2026-07-17 08:48:27 +02:00
worldbuilder-inventory.md fix(portal): synchronize destination presentation state 2026-07-16 21:17:13 +02:00