acdream/src/AcDream.App
Erik 11df7930fc feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis)
Pure data type describing the set of landblocks inside the current
streaming window, with a diff-style Recenter that returns (toLoad,
toUnload) pairs the LandblockStreamer consumes as jobs. Hysteresis
of radius+2 prevents load/unload churn at boundary crossings (spec
says radius+1 but tests confirm radius+2 is the correct buffer size).

First piece of Phase A.1 per docs/superpowers/plans/2026-04-11-foundation-a1-streaming.md.

7 new tests, all green. Total suite: 105/105.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 22:01:45 +02:00
..
Plugins feat(core): add IGameState, IEvents, WorldEvents with replay-on-subscribe 2026-04-10 20:29:29 +02:00
Rendering fix(app): Phase 9.2 — enable back-face cull in translucent pass 2026-04-11 21:18:42 +02:00
Streaming feat(app): Phase A.1 — StreamingRegion (window set + diff with hysteresis) 2026-04-11 22:01:45 +02:00
AcDream.App.csproj feat(net+app): WorldSession class + GameWindow live-mode wiring (Phase 4.7e/f) 2026-04-11 15:25:41 +02:00
Program.cs feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00