Retain exact teardown receipts before terminal callbacks, preserve ordered re-entrant entity/object publication, publish committed facts across projection failures, and make direct disposal converge every canonical owner. Add a complete ownership ledger plus adversarial direct/graphical parity, callback, GUID reuse, reset, and resource-churn gates. Co-authored-by: Codex <codex@openai.com> |
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| .. | ||
| Entities | ||
| Session | ||
| AcDream.Runtime.Tests.csproj | ||
| GameRuntimeContractTests.cs | ||
| RuntimeDependencyBoundaryTests.cs | ||