acdream/src
Erik 119b7c1151 harden(runtime): close canonical entity object lifetime
Retain exact teardown receipts before terminal callbacks, preserve ordered re-entrant entity/object publication, publish committed facts across projection failures, and make direct disposal converge every canonical owner. Add a complete ownership ledger plus adversarial direct/graphical parity, callback, GUID reuse, reset, and resource-churn gates.

Co-authored-by: Codex <codex@openai.com>
2026-07-26 07:13:42 +02:00
..
AcDream.App refactor(runtime): publish canonical entity object deltas 2026-07-26 06:42:13 +02:00
AcDream.Bake feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Cli perf(diag): complete trustworthy Slice A capture tooling 2026-07-24 12:46:51 +02:00
AcDream.Content feat(content): bake and read flat collision assets 2026-07-25 15:22:08 +02:00
AcDream.Core harden(runtime): close canonical entity object lifetime 2026-07-26 07:13:42 +02:00
AcDream.Core.Net refactor(runtime): own canonical entity and object lifetime 2026-07-26 05:54:46 +02:00
AcDream.Plugin.Abstractions feat(ui): centralize retail selection state 2026-07-11 00:51:20 +02:00
AcDream.Plugins.Smoke feat(app): wire IGameState+IEvents into Program and SmokePlugin 2026-04-10 20:31:50 +02:00
AcDream.Runtime harden(runtime): close canonical entity object lifetime 2026-07-26 07:13:42 +02:00
AcDream.UI.Abstractions fix(ui): restore modern spell formula presentation 2026-07-24 07:08:47 +02:00
AcDream.UI.ImGui refactor(app): compose settings and developer tools 2026-07-22 16:11:34 +02:00